Death recap is still a useless feature
Having 3K health, a death recap that shows less than 1K damage isnt very helpful.
Having 3K health, a death recap that shows less than 1K damage isnt very helpful.
It's only showing VERY recent damage. Say if you have 2k health, then someone lands 1.5 k dmg on you. then after a while, once you've left combat, you get hit for 500 dmg, it'll show that 500. It's technically not false, just doesn't show EVERY damage.
It's only showing VERY recent damage. Say if you have 2k health, then someone lands 1.5 k dmg on you. then after a while, once you've left combat, you get hit for 500 dmg, it'll show that 500. It's technically not false, just doesn't show EVERY damage.
azir autos did 1500 true damage to me. how?
also one time It showed that I got hit by the stupid gromp buff after gromp was removed. like that shit wasn't even in the game
AA's or soldier AA's?
This post is so wrong. Yes, it might not show past damage that ultimately lead to your death, but it's commonly known that Death Recap is completely useless. I've had cases where it shows Flash killing me for 0 true damage.
Rito:"Why implement an accurate and precise death recap when most kids in western country can't even do simple math in their head?"