God i wish they would rework Sona to be "good" at all points in the game
Like she just feels so boring and 1 dimensional. I'd love to see changes like her Q is now a skill shot, with an AOE attached to it. You can miss now, but if you hit it's reasonable damage without having to get within auto attack range. Change the passive aspects of her abilities into buffs that last the whole duration of the ability so long as the allies are within the aura range. Boom she stops being a spam bot because you lose the bonuses you want if you keep cycling through spells at break neck pace. Make her faster and/or better able to take a hit. For a champion with a bunch of her "power" being tied to auto attacks, Sona is WAY too squishy, slow and risky to keep getting within 550 range for the damage output she has. Just give her the level 2 version of her ult passive from the get go, along with higher starting and scaling mana. Boom she now can actually help finish off low HP, casting heal twice doesn't basically drain your mana pool for a gain of like 60-70 health, you aren't bound as heavily to NEEDING mana flow band to deal with your poor base pool and low MP5.
