Is guinsoo's too strong?

Quepha··3 votes·1,068 views

With champions like Master Yi building it when they have pretty much zero other reason to want AP for what is supposed to be a hybrid item, perhaps it has too much raw power for everybody instead of being an item for hybrid champs.

Maybe the power needs to be shifted from its bonus to on-hit damage into something that benefits actually using abilities with AP ratios to keep it still basically being a must-buy for champs like Jax and Kayle without making it also really desirable for Master Yi and other on-hit champions that think of AP as pretty much wasted gold.

14 Comments

Doctor Jarvis1 votes

Master Yi is using it? That's a pretty cool way to lose the game.

Alakalzam1 votes

[{quoted}](name=Doctor Jarvis,realm=NA,application-id=3ErqAdtq,discussion-id=Mqey91dY,comment-id=0000,timestamp=2016-01-21T00:52:53.859+0000)

Master Yi is using it? That's a pretty cool way to lose the game.

That's a pretty cool way to win the game.

I corrected your inaccurate statement.

Quepha1 votes

[{quoted}](name=Doctor Jarvis,realm=NA,application-id=3ErqAdtq,discussion-id=Mqey91dY,comment-id=0000,timestamp=2016-01-21T00:52:53.859+0000)

Master Yi is using it? That's a pretty cool way to lose the game.

You have never actually seen what happens when a Master Yi builds it.

EcchiOtakuTM1 votes

You obviously don't know devourer and rageblade then.

Best Kog NA1 votes

I build it first item on KogMaw XD. I can say for sure that it is op on kog XD.

EcchiOtakuTM1 votes

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/yYBm9rXq-i-honestly-love-the-changes-placed-in-however-i-as-well-as-many-have-a-few-suggestions

12 would fix it immediately without hurting it into being a trash item. Since the power spike from it would come later on and doesn't stack with devourer in this suggestion it would be a much better item.

Quepha1 votes

{quoted}

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/yYBm9rXq-i-honestly-love-the-changes-placed-in-however-i-as-well-as-many-have-a-few-suggestions

12 would fix it immediately without hurting it into being a trash item. Since the power spike from it would come later on and doesn't stack with devourer in this suggestion it would be a much better item.

That just solidifies it as an on-hit item when it's supposed to be a hybrid item.

EcchiOtakuTM1 votes

It is a hybrid item for AA in the first place my good sir.

Quepha1 votes

{quoted}

It is a hybrid item for AA in the first place my good sir.

But it is so strong that it's being built on champions that just like auto attacking and get zero use out of the AP side of its hybrid nature. That should be the niche for items like Wit's End and Bork but this item with a lot of wasted stats is still beating them out on champs like Master Yi.

Erockandroll2 votes

{quoted}

But it is so strong that it's being built on champions that just like auto attacking and get zero use out of the AP side of its hybrid nature. That should be the niche for items like Wit's End and Bork but this item with a lot of wasted stats is still beating them out on champs like Master Yi.

Rage blade gives 8% AS for each stack stacking up to 8 times, for a total of 64% AS.

It would be wrong to not consider this an AS item. It is in fact, the best AS item in the game. (with it's closest competitor being Nashors tooth and sting, which have 50% AS) If this was strictly designed to be a hybrid item, they should probably tone down the AS, and if this was designed to be an AS item. (Which I think was the case, as Riot mentioned they wanted it to be an AS counterpart to the Hydra items.) Then they would need to tone down everything else.

Quepha1 votes

{quoted}

Rage blade gives 8% AS for each stack stacking up to 8 times, for a total of 64% AS.

It would be wrong to not consider this an AS item. It is in fact, the best AS item in the game. (with it's closest competitor being Nashors tooth and sting, which have 50% AS) If this was strictly designed to be a hybrid item, they should probably tone down the AS, and if this was designed to be an AS item. (Which I think was the case, as Riot mentioned they wanted it to be an AS counterpart to the Hydra items.) Then they would need to tone down everything else.

I'm not saying it isn't an AS/On-hit item I'm saying it should be an AS/On-hit item for champs that also want AP, not a generic AS/On-hit item for just anyone that likes to auto attack.

EcchiOtakuTM1 votes

And the users of it want the AP it isn't a wasted stat.

EcchiOtakuTM1 votes

It's not wasted stats on yi tho, you go in you blitz with the AS+AD then use your heal to clutch tank, The only problem is it stacks with devourer and it has base stats so even if you can't get the passive off you still have something. The change I suggested would completely nerf devourer users (The main abuser) While still being relatively good to buy with like warrior, cinderhulk or for top laners, It's only a problem in top lane cause they can complete it too quickly and it's like a deathcap/ie/triforce for hybrids,

All of the main problems are fixed in my suggestion, if it's still slightly a problem which it shouldn't be they can just spread out the stats with 2 more stacks that way it's slightly more delayed.

FuntaC1 votes

Want some insider knowledge? The buff to item 3124 was a tradeoff because of the cap on item 1415. Now you know. What you might be asking in the future is: Why were those particular items counterbalanced, and for whom?

Hey devs ... thanks! I love the new combo!

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