What I am firmly expecting from the Swain rework

Hibeki··4 votes·1,086 views

Over the course of four different accounts and the span of 6 years, Swain has always been my pocket pick and my most reliable.

I know every in and out of this fucker like the back of my hand. And riot has not treated champions kindly with reworks as of late....Nor have they asked literally anyone who played him what they thought of it.

Here's what im firmly expecting out of this character.

As he used to be, no matter how basic, his core root was commitment. He controlled the tide of a lane and a skirmish by determining who commits, what resources are spent, and how it goes.

Im in control here. I can throw things at you, and I decide where it ends. Im the pressing threat in the fight. You answer to me

While this is pretty cancerous in concept, older swain patches really acted this out fairly balanced and really well.

Referring more to pre mini rework, it has been shown that this kit can exist and can be balanced. So I dont want to hear that it 'just wont fit in this meta' or whatever.

#1) I want my ult cooldown back.

Its almost impossible in this current state to control the tide of battle when my ult cooldown is a fuckin eternity. Im in control. I decided right now was enough, and if they make the mistake of returning or misplaying, i should be able to punish them for it. Severely. 8 seconds was fine, 20 is terrible.

His ult is basically going to stay the same idea, I cant imagine how it wouldn't. Regardless, if you're keeping this tactician idea, the ult needs to stay at a low cooldown and be balanced around that factor. Forcing this champion to be ''all in or Q'' playstyle is just terrible

#2) Amplification

The reason all his abilities were able to support this idea of controlling the flow and resources, was because they all supported eachother in bringing out their full potential.

E increased the damage of the rest of his kit and autos and double stacked dots. Even increased ignite at one point. Low damage meant it was meant to be used supportively, not primarily.

Q slowed them as his primary dot tool, slow helped keep them in range of ult and helped land nevermove.

W kept them in range of Q and let you catch up to land your abilities.

They all supported eachother. They could be used in different combinations for different scenarios and were overall lackluster by themselves. this is how the kit should work. It should be effective based on how YOU the player use them, not their stats.

#3) Its okay to have a high skill floor

It really is. Its okay for characters to be bad in bronze. The problem is when you balance this around that fact and need to give them a handicap for those who cant play them well.

Every champion you have shown with a high skill floor has a handicap, and I really hope you dont do that this time.

LeeSin Extreme potency on Q and insane mobility with W

Yasuo Pointless number boosts

Zoe Low cooldowns

Leblanc Extreme tether range

But this isnt about them. This thread is about Swain. The point is, you like to put handicaps on champions with high skill floors so that people who dont meet that requirement get something out of them, and its just excessive stats on those who can.

Don't do that. It's ok for bad mechanic players to suck on Swain. Its ok for people with bad game knowledge to suck on Swain. ITS OK. No handicap is needed.

#4) Keep the aesthetic

It goes without saying and you probably will get this one right. Swain's identity is a grizzled, experienced, old noxian general. Making him some fluid young man in movement is going to totally kill this.

While the current walking animation could use improvement, its on the right track. Stiff movement, limp, bold but indifferent approach.

Tyrant Swain movement is bad. Looks like a wizard prancing around. Just any old dude with a staff and a bird.

Keep the limp. Keep the stiff grizzled war general. That is who he is.

#5) Resource management

This ties into number 1 and 2. The mana restoration and health restoration are necessary for this kind of champion. I cannot control the ebb and flow if I am constantly lacking either.

Theres no real way to restore mana in lane, and his greatest period of influence is over by the time item 3027 item 3070 reach full stacks. No need to make it oppressive, but the way it is now is a good example of how it should be. Maybe mana based on time in combat? Or damage dealt? Rather than just boring old killing units.

This is what I expect. Anything different from this would be a severe disappointment and a great piece missing from his character. Yes, i've seen the riot posts, and i've seen all the good word spread about how 'fun' he is and how good they think it is.

But they also said the same thing about Rengar

and Leblanc

and Maokai.

So forgive me if i take your word as basically nothing.

12 Comments

Vapor Wave Vibes3 votes

I just wanna play as Beatrice

PhearBunny2 votes

He really never needed a rework, and still doesn't need a rework. I don't know why a complete and solid champion is on the list for reworks....seems totally stupid. But I hope they don't ruin his playstyle,

GayFluffyUnicorn1 votes

I don't get it either. All he needs is a visual update nothing else. Maybe a small gameplay update to give him a less frustrating passive and that's it but not a full blown rework. He is VERY long cooldowns to punish him in lane, long ass ult cooldown to punish him, shitbase stats, is immobile i never had troubles against him top and myself i mostly played him mid anways. But yeah if you are interested read my other comment on this thread on what was posted over at reddit.

AlexisTheDragon1 votes

I think he's pretty shitty in a lot of ways now, they nerfed him a lot, hes far from solid.

Hes got some damning exploitable weaknesses, especially at high elo.

If you don't get someone in your Q in a fight, even if u got ult up, there is a very VERY high chance you are going to get outdamaged and die with no way to do anything.

His Q is like 80% of his damage.

Deathbypie1 votes

I doubt his ult will remain very much like it is now. As in, a simple powerful toggle. I kind of sounds like you want him to be very similar to how he is currently, or was a while back.

As much as I love Swain, most reworks lately have made playing the reworked champion feel almost like playing someone entirely different.

AlexisTheDragon1 votes

His ult atm isn't powerful, It's hilariously weak and necessary to have up just to fight anyone.

I think they are making it even more powerful, and keeping it togglish, but now it requires it's own resource.

I also feel they gonna let Swain fight people now without it.

Weathered1 votes

He was already alluded to remain a drain tank, if that helps.

Hibeki2 votes

Which sadly isnt very strong right now because how stupidly easy it is to get grevious wounds and how devastating they are.

It should be spread out over many items that have a smaller % that stack.

AlexisTheDragon1 votes

I believe they making his ult stupidly stronger, but it's got it's own resource you gotta manage to compensate.

GayFluffyUnicorn1 votes

Well apparently, if that chinese source is to be trusted, swain now has a soul drain mechanic and his ult is only useable with souls. IDK how to feel about that and i actually fear he is now going to be a jungler or some shit instead of a solo laner. Also some rioter (which i don't think has been confirmed yet) said something along the lines of "newest mechanic ever,never seen on the rift" so yeah i'm worried. That chinese source also mentioned he now has lost his arm done by irelia and i swear to god if he is not a cripple on a cane anymore i'm gonna leave this game because that would be the final nail in the coffin on how riot just likes to shit on the community and has zero respect for the champs people love to play. Let's face it, his pimp cane and being a cripple is nothing that would change anything about his kit or playstyle or whatever it would be completely unnecessary to remove that iconic trait from him.

Spoofghoul1 votes

As a former Swain player

What i expect is simple

I want to be mr old geezer noxian general master tactician & Demon terror bird juggernaut

Swain would be perfect to have ''2 kits'' unlike a clown such as jayce He could basically have 2 passive abilities one for each form

His ulti would be used to swap forms but since it would drain mana to keep it up it can have some more power in it, he will drain an X amount of mana and regenerate an equal amount of health.

His 2 passives would be as follows

Tactician form: Beatrice flies around granting extra vision in a smaller area which rotates around swain. Beatrice can see stealth enemies. Abilities that use Beatrice to attack put this effect on cool down until she becomes available to patrol again

Demon bird form: Swain's heals for X% of damage dealt

AlexisTheDragon1 votes

The W nerf way back was unfair, but I think they are getting rid of it and I'm happy, it's always been a pain in the ass to hit, and with it's nerf it's just a shit unreliable ability now.


You can't get anyone in his Q unless you play it extremely well, his E is just more dmg, it's boring, I read some shit and it seems like they are changing his Q-W-E and that he'll have a lot of his dmg on just new Q (which is good cause means u can keep switching targets)

It also looks like his new W is gonna be more reliable CC and his new E is gonna be a just straight powerful ability (prob long cooldown)

What they are doing with his ult it seem is keeping it the same, but requiring it costs souls I believe, which collecting souls is his new passive.

I'm more than ok with this as long as his new ult is a LOT stronger than the old one, because Old swain REQUIRED his ult to fight anyone, even someone really unfed below them.

So I'm hoping this new ult is just a serious power boost and bonus to an already strong champ, but being able to use it is a valuable resource.

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