I just want to be a bridge between the Taliyah players(regarding the W change)
I think I'd rather stand as neutral ground here so first I have played Taliyah since her PBE release(i don't main her) so I've played with the double-click cast and it took me 2 games to get grips with it and another game to make it feel pretty smooth for me,I never complained about Double-click cast because it wasn't complicated or hard to really use(from my perspective),and I was with Zenon when he first said that the DCC(double click cast) fit her better
But you know there was some hate on DCC like how Zenon was biased and stuff how DCC was clunky,some people broke through and actually took the time to get used to taliyah,But even then the Complaining didn't stop so eventually we have this form of Taliyah's W the vector cast,a blessing for the newbie's but a curse for the experienced
I liked VC(vector cast) just as i liked DCC and i was pretty chill with it,but i kinda felt bad that the reason it happened was because(excuse my rude language) people just kept bitching and moaning about it and now the Avid Taliyah players pre-patch kinda suffer from the change,Vector cast has some benefits,easier to use,no lock out and such but did come with some issues like cancelling your movement command and no circle indicator.
i'd like to hear rational thoughts about the topic,I'll try to remain neutral as possible although be warned i do lean toward DCC slightly more then VC
EDIT:An Extra question for those who bitch'd and moaned,Tell me the biggest difference between the Taliyah W and Viktor E/Rumble R,it'll answer why VC was not the first chosen format of casting(if you get it right)