Nasus' Q is too strong.
I know anyone disagreeing will just say "not if you stop him from farming." But the problem is, not everyone plays draft pick to know they have to counter Nasus like that, and if even one of the other members of his team has some skill, then you can't focus on him as a jungler.
So as it usually goes, he just gets tons of stacks, build nothing but tank items, and then has the same tower-taking potential as an ADC.
Here are my thoughts: Either:
- Make his Q NOT able to hit towers, like Rengar's. or
- Make it lose half its stacks upon death, since he gains three per unit kill anyway. or
- Give it a much, much longer cooldown so that a player can't simply build no damage items and have tons of damage.

