Ideas for "anti-mobility" spells?

Tis a nice day··1 votes·674 views

At the moment, the closest thing League has as a counter to mobility are point and click CC spells. These however often hurt immobile champions just a much as they do mobile ones.

So without introducing any new forms of CC, what are some spell ideas that could theoretically hurt high mobility champions more than they do immobile ones?

One idea: Reversed Karma tether. Enemy champion is stunned/rooted upon breaking a tether by going out of its range.

6 Comments

Raptamei2 votes

[{quoted}](name=Tis a nice day,realm=NA,application-id=3ErqAdtq,discussion-id=MPf2yE9t,comment-id=,timestamp=2015-02-22T09:11:35.649+0000)

One idea: Reversed Karma tether. Enemy champion is stunned/rooted upon breaking a tether by going out of its range.

Veigar

IcyPepper1 votes

How about a "root" spell of sorts? It won't lower MS or stun you, but it'll prevent any sort of dashing, hopping, teleporting, or flash. A counter to Kassadin, Kalista, Zed, etc. You can't flash out of danger, but you're not completely defenseless either.

67chrome1 votes

At the moment, the closest thing League has as a counter to mobility are point and click CC spells. These however often hurt immobile champions just a much as they do mobile ones.

Point click aren't any more useful against mobile champions than immobile champions. Skillshots tend to have double the range of point-click stuff, which forces point click to literally only have an edge when you're targeting a specific opponent in a sea of targets.

Range, defense, and CC also tend to allow targets to survive long enough to do their job very much like mobility.

So without introducing any new forms of CC, what are some spell ideas that could theoretically hurt high mobility champions more than they do immobile ones?

Roots already hurt mobile champions more than immobile ones.

If Riven is hit with a root, she can't cast Borken Wings or Valor, where if Darius is hit with a root - he can still cast everything in his arsenal, hooking an opponent near him, slowing them down, and then dunking their face.

Mobility skills are silenced when you're hit with a root, which is extremely detrimental if they're attached to vital functions (ie Riven's HP shield).

One idea: Reversed Karma tether. Enemy champion is stunned/rooted upon breaking a tether by going out of its range.

That's extremely counter-intuitive.

Viegar's wall essentially does the same thing in a more intuitive fashion.

Goosetard1 votes

Here's a simple tweak with pretty broad-ranging effects:

Slows reduce the ranges of blinks/dashes by some % (depending on how hard they slow)

OhOkYeah1 votes

Someone had a good idea about an item that leaves a trail of smoke which reduces sight range of enemy champs.

Condottiero1 votes

Distance based targeted stun.

E.g, if a target is 700 units away, it is stunned for 2 seconds while only being stunned for 1 second at 350 units etc

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