Scratch the Akali rework until her VGU, please.
Just don't do it. There's nothing remotely exciting about it when compared to the others, its just an all around nerf bat, worst than Negan's bat. You made her more clunky than she already is. Why have cooldowns for almost everything gone up? E? triple cooldown at max rank. You can say "its got double the damage" it scales off of bonus AD now, not total. Just this was enough of a nerf, but the extra cooldown is just shooting a dead horse.
Her ultimate, let me repeat that ULTIMATE!!! now has a 2-second internal cooldown. What does that mean? Shes not as fast or agile, or assassiny as she is now. She will most definitely feel way different to someone who plays Akali often. I already have a cooldown on charges, you mean I have a cooldown on when I can use the next one? But they flashed in those 2seconds, Leblanc just double dashed away using her ultimate in half a second, but Akali, you gotta wait two seconds missy.
Her passive now has a cooldown. Her first auto attack now heals her. Her second auto attack does bonus damage. I would just like to say that I love the interaction between her current passive. Twin disciplines as it is now just feels how the passive is named, the interaction between Akali's passive's stats is actually kind of cool in my opinion. DISCIPLINE OF FORCE: Akali's basic attacks deal 6% (+ 1% per 6 AP) of her AD as bonus on-hit magic damage. DISCIPLINE OF MIGHT: Akali permanently has 6% (+ 1% per 6 bonus AD) spell vamp. Just reading the passive is confusing but when you realize how it works it makes sense, now her passive is. You have this much attack damage or ap? You do this flat amount of damage, or heal for this flat amount. Absolutely boring.
So please, just don't do it. Its very easy. You just have to literally do nothing! Maybe really focus on her VGU that was mentioned, not whatever this is.