Why I believe your Score/Kda should influence LP scores

PhantomGG··6 votes·556 views

I believe the Scores/grades we get at the end of the game REALLY need to start being implimented in the LP we gain or lose.

I am not saying loses should be prevented. I am saying the way current LP scoreing is not fair and here is a list of example/scenarios in why I believe so

Victory Scenarios Scenario 1 You played Good, teammates were bad, but you solo carried all of them, you went god tier faker mode, went 20 0 20, and flat out solo carried your team while all your teammates had scores like 0 10 8

You clearly deserve to win, but why should your useless flameing teamates, be rewarded the same ammount of lp are a simmiliar amount? The only use they served to you that game was to be meat shields and distractions, and they barely even did that right. On the side note why are you getting the typical ammount of LP after playing a flawless game? You just had to put in tripple your normal effort to carry TERRIBLE teamates, the stress was probabbly worth three games in one, yet you are getting the typical 20 lp along with your flameing teamates?

How is this fair?

Scenario2 You played terribly, however your teamates were decent, they were nice guys, and they flat out carried you, you are the only one on your team in the negatives, while everyone else on ur team is positive. Why do you deserve the full 20 lp after nearly costing your team the game? ~~ ~~ Defeat Scenarios

Scenario 3 You played really good, but at the end of the day, you can only do so much to carry bad teamates, while yes you deserve to lose, for at the end of the day you did that one single fatal miss play, but still. Why should you lose nearly 20 LP when at the end of the day you still played very well, probably got a A or a S. Why should you be punished to the same level as your teamates?

Scenario 4 You are the only one on your team who played straight out bad, your team tried their best to carry you, but you trlled, you flamed, you played terribly cause you tilted. Why should your teamates be punished? For the large part you made youself border line impossible to be carried, if anything you should be getting bonus LP punishment while your teammates get a reduced punishment.


Note: I am not saying the ranked system is rigged, I am saying it is flawed and rewards unfairly, why should all 10 players be given the same ammount of punishment and reward when each player played at a different skill level? If solo que is ever to be released I would love to see a system put into place where it judges more closely instead of giveing all players the same ammount of rewards and punishment.

You should always lose LP when you lose, but why should you get the same punishment if you played good? You should always get LP if you win, but why should you be given lots of LP if you played terribly?

7 Comments

Miku Lv993 votes

There are problems with this:

  1. It encourages kill stealing so that you get more gold so that you can achieve a higher rating, even if it's not in your team's best interest in terms of winning.

  2. it doesn't necessarily take into account how well you roamed or let your opponents roam. You could be a 3-0 mid that never roamed but the enemy mid roamed by 5 times while you did nothing and made your bot laners each 0-4. You could get a good rating even though you're the reason your team lost.

  3. kda functions differently in different parts of the game. I feel only deaths in the first 17 minutes are or so are the real feeding ones that put your team at the kind of disadvantage. Ones after that could've been giving your team everything you had in order to try to win the teamfight and actually can be good deaths. It's not about your kda from that point, it's your team's kda. Some champions have to die frequently in order to perform their jobs and shouldn't be considered to have a worse kda the longer the game goes on because of this.

  4. Players in the same game are not equal skill levels. A gold I can duo with a silver V. In this case, their rating would need some adjustments to account for how much better or worse each player is expected to do based on their different skill levels.

Your Next Kill2 votes

Tbh I would like to see this in Dynamic queue so people that belong in Bronze can't get carried to Plat because of their friends as easily.

Malfini2 votes

eh... no.

daemanic1 votes

ummm so what ur saying is KDA should factor then what happens when you get left by ur support your playing adc and when you ask why he ran he states well if i die again my LP will drop so i figured you can then what would you do? now ur LP just lowered because u died again because ur support wants his KDA to be the best it can

PhantomGG1 votes

{quoted}

ummm so what ur saying is KDA should factor then what happens when you get left by ur support your playing adc and when you ask why he ran he states well if i die again my LP will drop so i figured you can then what would you do? now ur LP just lowered because u died again because ur support wants his KDA to be the best it can

Do global studies on today on what is the average KDA scoreing per lane?

What is the average KDA for top laners? What is the average KDA for Bot laners?

Do studies on the AVERAGE performance a player does in each role and than compare it to the score you got in that game?

While yes the issue you bring up is very possible, the current issue still stands.

LP is given unfairly, bad players are left unpunished, good players are left under rewarded.

It takes far to long to ban trolls, why not create a system that punishes them in LP so they are more hesitant and get thrown more quickly where they belong. Bronze, this system would encorage better gameplay from teamates for they will work harder for S tier scores. The reason why what you said I believe won't be a issue is because, think about it, the enemy team feels exactly the same way you do with this new system, they don't want to fuck up either and ruin the grade. Both sides will be working HARDER for BETTER scores which can only be done through BETTER PLAY.

KVbqbFsC8e1 votes

If people believe that you shouldn't lose LP or lose less LP because of someone being AFK (and from the upvotes those threads get, it sure seems that way), then you certainly shouldn't lose as much LP in a game where you played well, but your teammates got stomped.

Athenes Lulu1 votes

A spiltpusher with a shit KDA, but was the reason his team won versus a roamer who did nothing significant to victory, though had a "good" KDA?

Another perfect way to make people quit supporting, tbh.

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