elise's spiders are not allowed to deal this much damage

Phife··1 votes·1,364 views

her spider-lings do about 80% of her damage....

what the fuck.

{quoted}

MAXIMUM SPIDERLINGS: 2 / 3 / 4 / 5 SPIDERLING MAGIC DAMAGE: 10 / 20 / 30 / 40 (+ 15% AP)

5 x 40 = 200 base damage (when they attack at once.) Now add ap scaling (lets be generous and say she has only 250 ap at lvl 16) .15 = 37.5 so we add 37.5 to the base damage of EACH spiderling, and what do we get?

5 x (40 + 37.5) = 387.5 damage

387.5 MAGIC damage, with only a single auto attack from her spiders. Now if her spiders can get a second hit off each that damage DOUBLES to 775. Keep in mind, this damage is with only lvl 16 and 250 ap. so if elise manages to get 400 ap that scaling grows with her to 500 damage.

Spiderlings do not have a Cooldown, so to give them this much power is rediculous. you simply can't let an elise sit on top of you anymore because of the raw spiderling damage.

6 Comments

Erockandroll2 votes

YES, they did went with the hoard of spiders concept. Get ready for the creepy crawlies.

Critmaster Garen1 votes

does thornmail work on them?

tuckstorres1 votes

IKR.

Phife1 votes

MAXIMUM SPIDERLINGS: 2 / 3 / 4 / 5 SPIDERLING MAGIC DAMAGE: 10 / 20 / 30 / 40 (+ 15% AP)

5 x 40 = 200 base damage (when they attack at once.) Now add ap scaling (lets be generous and say she has only 250 ap at lvl 16) .15 = 37.5 so we add 37.5 to the base damage of EACH spiderling, and what do we get?

5 x (40 + 37.5) = 387.5 damage

387.5 MAGIC damage, with only a single auto attack from her spiders. Now if her spiders can get a second hit off each that damage DOUBLES to 775. Keep in mind, this damage is with only lvl 16 and 250 ap. so if elise manages to get 400 ap that scaling grows with her to 500 damage.

Spiderlings do not have a Cooldown, so to give them this much power is rediculous. you simply can't let an elise sit on top of you anymore because of the raw spiderling damage.

3TWarrior1 votes

don't forget her new actives, at current values 15% of ap, double that to 30%, if all 5 hit twice, that's 300% of your ap on the spiderlings alone

I thought it was nuts just with devourer adding to her own magic damage, now she can do up to 3000 damage (1000 AP, which is pretty suicide) with just the spiderlings alone

add 1000 more from her own AP ratio and voila, 4200 damage just from auto attacking twice

lol, i'm sure elise is going to be seeing a lot of play just because of that ridiculous scaliing

any carry other than master yi can do at most 1250 physical damage per hit on a critical, if they're master yi, that number comes to about 1500, so in 2 auto attacks, master yi specializing for auto attack damage does less, now that's not to mention that he can hit for 1000 of that in an AOE to 4 targets, but still (and he's better off with the devourer now)

elise has ranged AP scaling W, untargetable, etc

are we witnessing the next hypercarry elise?

Dotsinki1 votes

I played a normal game as Udyr jungle against an Elise jungle that had 40 farm at level 9 and 1 kill and when she ran into me. (I don't remember her items but she went full damage)I had just finished devour and she oneshotted me just using her spider form with like 80% of the damage comming from spiderlings. That first time I didn't take a look at the death recap but later in the game she was really strong and she jumped on me and oneshotted me and the death recap was around 200 magic damage from Q and over 2000 magic damage from spiderlings in 1.6 seconds. One of her spiderlings dealt 500 magic damage from one attack and i stacked magic resist as much as I could like 100 magic resist when one spiderling did 500 damage. when I tested her in custom the damage as level 1 was 17 magic damage. Im really confused and need answers.

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