AP Jungles are INCREDIBLY weak early.

Niyumi··3 votes·485 views

So, most of my junglers are AP (Nid, Eve, Ekko, Tahm, etc.). I've noticed that, since the update, that AP junglers have a hell of a time doing anything. On Eve, I can only kill one camp after getting a leash -- the second camp will kill me before I kill it. When I get Runeglaive, I can clear pretty easily, but until I get Sheen and my T2 jungle item, I'm just totally incompetent -- I lose so much health that I can't gank, and I can only do 2-3 camps at a time before I have to back for health (even if I buy potions or a flask).

The extra damage that came from the old machete, as well as the HP/MP regen, made AP junglers possible. Now they just don't work as well, ESPECIALLY squishy ones like Eve or Nid.

3 Comments

Shac Norris1 votes

Shaco is love

Chefi1 votes

Absolutely. And not only AP junglers but some AD ones aswell. Nothing new though, im used to the game being ruined year after year, gotta adapt to it.

Dominick Destine1 votes

You are correct , somewhat. If you look at my stats, I have played Evelynn a LOT... pre patch, and a few times post patch.

The first time I played Evelynn post patch I died THREE TIMES during the two initial clears... that's because the jungle "feels" a lot more brutal than before. However, after adjusting my runes and altering my clear path, I am a lot more comfortable.

Rather than doing a gank after the first semi-clear (Two camps) you go back to base, buy Hunter's Potion and then either continue clearing or go for the first gank. I'm going to guess this was done intentionally to weaken Evelynn specifically.... also notable because Purple wards are cheaper and buying them early is not as crippling as before.

Evelynn is still very good, just adjust your tactics, maybe a bit more armor from runes.

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