Ninja tabi nerf insight for those who are unable to understand

Ahristocats··15 votes·4,351 views

“Ninja Tabi have become a ubiquitous purchase recently. It's fine when tanks pick up Ninja Tabi—after all, their core job is to tank damage—but when marksmen are buying them, it's probably a bit much. We want Ninja Tabi to remain a core purchase for tanks who need to be able to take punishment from marksmen and other basic-attackers,** but less for marksmen who just want some armor to survive against assassins."**

wow, zed might be viable once again in high elo now

thanks riot

44 Comments

Risk of Fate9 votes

[deleted]

Ralanr8 votes

And the cycle continues.

AirKingNeo3 votes

who wants to bet in at least 3 days, Gameplay will upvote a post about Lux being broken?

BestPudgeNA4 votes

[{quoted}](name=Fate Fire,realm=NA,application-id=3ErqAdtq,discussion-id=M00VWROo,comment-id=0003,timestamp=2018-04-03T19:18:36.506+0000)

"Zed too stronk" in 3...2...1...

But really, how long before people complain Tabi's nerf (-10A, +2% v. AA?) being too weak or assassins being too strong? Though I'm sure every ADC's going to drop a point across the board from this.

I'm pretty sure the complaint is gonna be coming from ADC about the 2%.

Ralanr8 votes

Literally in the patchnotes. Just FYI people.

CrazFight 6 votes

My only problem is that they are ALSO buffing zed again.

Schàdenfreude6 votes

Maybe it's because he's too weak and quite unviable...?

iDarkWind3 votes

To compensate Duskblade's nerfs.

CrazFight 3 votes

{quoted}

To compensate Duskblade's nerfs.

They already compensated duskblade nerfs...

BestPudgeNA2 votes

[{quoted}](name=CrazFight ,realm=NA,application-id=3ErqAdtq,discussion-id=M00VWROo,comment-id=000400010000,timestamp=2018-04-03T21:25:44.677+0000)

They already compensated duskblade nerfs...

Wrong this "buff" if just a revert of the nerf from 8.6. you See when other Duskblade users got a compensation buff. Zed got a compensation Changes that weren't actually were an overall nerf in most cases.

V8.6

Razor Shuriken Razor Shuriken
    Secondary base damage reduced to 40 / 57.5 / 75 / 92.5 / 110 from 48 / 69 / 90 / 111 / 132.
    Secondary bonus AD ratio reduced to 45% bonus AD from 54%.
    Removed: Damage being reduced on shurikens that hit the same enemy. 

V8.7

Razor Shuriken Razor Shuriken
    Secondary bonus AD ratio increased to 54% bonus AD from 45%.
    Secondary base damage increased to 48 / 69 / 90 / 111 / 132 from 40 / 57.5 / 75 / 92.5 / 110.
iDarkWind1 votes

Zed was actually the only assassin that had compensated buffs that weren't that great, at least compared to someone like Kha'Zix or Kayn (especially Kha'Zix, he's so strong in my opinion). Plus he isn't getting buffed again, they're just reverting the nerfs on the Q if it goes through something first, wich is a buff to his waveclear basicly, and nothing else.

Salron2 votes

Bad champion getting deserved buffs Don't see a problem

IronHeart4 votes

Simple solution Unique passive: After obtaining 110 armor boots grant you additional 30 armor and 12% Damage reduction on Basic attacks, till than , just movespeed :D, so you either buy 1 more armor item or it doesnt work simple.

Executioner10 votes

That sounds like absolute aids.

IronHeart2 votes

Why? Because u wont be able to rush Tabi+Seekers Armguard into every champ that uses lethality?, Tabi supposed to be tank item against adc's basic attacks, not Lethality counter. Crybabies everywhere

Ralanr5 votes

More that it becomes a shitty rush for top laners and junglers.

IronHeart3 votes

That's the point? Rushing Tabi should not be that rewarding, like you start cloth armor 300g+4pots , first back you have tabi and half bramble vest, by minute 10 , you have 150 armor , this was never a thing in previous tank metas, even when Cindrhulk Top was a thing, Tabi+Bramble vest Rush for top , or Tabi + Seeker's Armguard mid is just stupid, meanwhile the same champs that rush this have insane basic damage, so they just 1v1 you any time and their waveclear is stupid (Hi, Maokai). Has anyone even seen a Jayce in a soloq game lately? I haven't in previous 300 games...

Ralanr9 votes

No one but Jayce mains actually miss Jayce in soloQ.

I agree it’s dumb in mid and probably shouldn’t be a rush, but it should be one in top.

T4underbolt3 votes

It shouldn't be rush on top either. Let people play bruisers. Those boots are supposed to be a counter for aa comps and provide good dmg reduction from ADCs. Not being a first rush item that gives you immunity Vs every as match up.

Automated Riven6 votes

Them being a rush in top is fine. You should be able to rush items to deal with lane opponents in tough matchups. Them being too good as a rush item is a different story.

T4underbolt1 votes

Oh yeah this. Additionally I believe having 1 armor item makes you too tanky. Scaling physical dmg reduction should be linear when building armor. Instead dmg reduction improve drastically after one armor item but after that the curve of increasing physical dmg reduction is close to flat.

Automated Riven2 votes

Too be fair, jayce really needs to have his knockback removed and be more tailered to a midlaner. He is aids in toplane.

Ariel the Cruel2 votes

What champion isn't aids in top lane?

Ralanr4 votes

Malz. He’s space aids. Completely different.

Ariel the Cruel1 votes

The way the boards talk, I'm not convinced. XD

Automated Riven1 votes

Anyone who you can and should interact with. Even ranged champions like Teemo/Quinn are not too terrible tbh because they are able to be punished if you can get to them. (Quinn less so) whereas jayce simply out damages you in melee form and disenges before you can properly trade with him. (unless your Fiora because she ruins everything)

I feel like she (Fiora) Is simply the exception to every rule in toplane.

Zaghyr3 votes

Or, they could make the armor bonus a percentage, rather than flat. That way, it is weaker on squishy champions like ADC, and stronger on tanks (the intended user). Example could be like (10% total armor + 10). So mid game, if a ADC has like 50 armor, they would get 15 armor, and late game with 80~, they would get 18. A tank in mid game with like 100, would get 20 armor, and late game with 300, would get 40. This way it is weaker on squishy, stronger on tanks, but it is still a nerf early game for everyone, and they could lower the auto attack reduction back to 10%.

Solitair4 votes

just great. If assassins become too strong again, we'll have to deal with another enchantress meta.

Sun Wu Ryuumoku1 votes

we'll have to deal with another enchantress meta.

wasnt really over tho

T4underbolt1 votes

Enchanters meta has never ended. Janna/Lulu/karma/soraka every game. Try to make a play when you are a 10/0 assassin? Get denied by a 0/5 Janna. Fun times.

Solitair1 votes

{quoted}

Enchanters meta has never ended. Janna/Lulu/karma/soraka every game. Try to make a play when you are a 10/0 assassin? Get denied by a 0/5 Janna. Fun times.

It actually did. For a while bot lane was dominated by cc tank supports or mages. You might just be getting "counterpicked". You know why enchanters feel so oppressive? They do the same thing assassins do, just in a different way. Assassins are basically broken by definition. They have to have high burst, high mobility, and built in kit advantages("outplay mechanics") to be assassins. Rioted tried to balance this model, and what happened? Assassins just weren't assassins anymore. To really feel like an assassin, they have to basically play in a way that removes the agency of the target. You take away the choices of that player. They can't interact with you. Enchanters do the same thing. They take away your agency and interactivity because they undo your plays.

T4underbolt1 votes

There is a difference between being 10/0 assassin and hitting perfectly all your abilities and being a 0/3 support with one support item and shielding and healing entire adcs HP bar with one or two buttons presses. Playing enchanter support requires nothing. a person with no hands and 10 IQ could play it and be sucesfull because of how much overloaded shields and heals are in this game. Not mentioning in lane those champions have sht load of poke and support items give enough ap to be a viable and threatening pick in the mid lane. This must end. Remove shield and heal power from support items.

Malix Farwin3 votes

Doubtful 10 armor was stopping Zed from being viable. The devs kinda misunderstood why bot was buying ninja tabis. It wasn't for the mid lane Assassin, it was for the bot lane Assassin(ADCs).

Rexxiee2 votes

They shouldnt have compensated it though, tabi is too strong on EVERYONE, not just adc.

Should have been a straight 10 or maybe even 15 armor nerf, they did not need to increase the DR.

Malza3 votes

Straight 15 armor nerf would mean that there is no reason to buy it on any champ for any reason.

Malza2 votes

Zed was already meta in high elo NA. Aswell as that there are multiple challenger riven/talon players. And kha/rengar being the best soloq high elo jungles

Lethality isn’t weak.

ZedUsanGovos1 votes

lul.

Malza1 votes

He's statistically the most played mid laner "not meta".

ZedUsanGovos2 votes

https://www.leagueofgraphs.com/champions/stats/middle/all

In general

https://www.leagueofgraphs.com/champions/stats/middle/bronze

Bronze

https://www.leagueofgraphs.com/champions/stats/middle/silver

Silver

https://www.leagueofgraphs.com/champions/stats/middle

Gold

https://www.leagueofgraphs.com/champions/stats/middle/platinum

Plat

https://www.leagueofgraphs.com/champions/stats/middle/diamond

Diamond

Not the most played midlaner at all. Not in Bronze, not in Diamond, and definitely not in all ranks in between and LCS.

Secondly, meta doesn't mean whoever is played the most, it's whoever is the best to play. Zed is far from meta, and hasn't been meta since S6 and prior. By your logic, Ryze isn't meta, but Yasuo is.

https://cdn.discordapp.com/attachments/387756078068400130/431204342180085761/unknown.png

Zed's popularity rate in general. Yikes. So meta.

https://cdn.discordapp.com/attachments/387756078068400130/431205284627742725/unknown.png

Zed's popularity in Diamond and higher.

Y I K E S.

Malza1 votes

Use a site which isn't shit for stats then instead of cherrypicking one that literally no one uses?

Zed has always been played a ton even in master/challenger.

Even if he's not the most played in every region all of the time he's always one of the most played (outside of pro play) and there's NEVER a lack of challenger players one tricking zed.

ZedUsanGovos1 votes

oof the links fucked up. I'll edit later.

Sun Wu Ryuumoku2 votes

Not too soon*[slayer-pantheon-popcorn]*

Mcsquzzy1 votes

no the point was ninja tabis negated the lethality of dusk blade and youmuus until level 11

Lethality × (0.6 + 0.4 × level ÷ 18) each item has 18 36 × (0.6 + 0.4 × 10 ÷ 18) = 29.6 36 × (0.6 + 0.4 × 11 ÷ 18) = 30.4

now as long as you have both items you will have more lethality than the 20 armor the boots give, since level 1 gives 11.2 per item

so yes this is done purely to help assassins thats why they gave 2% more reduction to aa to compensate so it is still good item to counter marksman

The Minion hunt1 votes

build 3 damage items on vayne then tank you be fine.

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