Akali Rework, Riot Plz Notice Me :P

ExecutorDill··1 votes·1,050 views

Well let me just start by saying i'm not too big a fan of akali, mainly because of her playstyle, though I like her concept. But after seeing how good shen's rework was, having some of the ideas I posted for him pitched in his rework in 1 form or another I've decided to give it a go at akali since assassins are on the list for an update.

I'd start first with taking a thematic approach and keeping her iconic abilities. The sad thing is the only thing I find iconic on akali is her twilight shroud and even thought it makes her invisible the shroud is self telecast the area she is.

Passive: Mark of the Assassin- Dealing damage to enemies with Akali's abilities marks them for 6 seconds giving Akali truesight of the target for the duration. Attacking the target with a basic attack consumes the mark and deals bonus magic and physical damage restoring a portion of Akali's health this can overheal to produce a shield that aborbs 80 - 300 dmg based on champion level.

Q: Bouncing Kama (or Seeking Kama)- [Orietation: Skillshot] Range: 650 units Bounce Range: 490 units Width: 160 units. Cooldown: 9/8/7/6/5 seconds (cooldown starts on cast)

Akali throws her kama forward hitting the first enemy unit and bouncing towards 2 additional targets (total of 3 targets struck) dealing damage before falling on the ground near her target on the far end of Akali. This Kama with fall on the ground after 3 bounces, or if it is unable to find a target on cast or if it is unable to find a target after a hit. (Akali's Kama returns to her: Whenever she Respawns, Recalls or when the ability comes off cooldown). [Bounces Prioritizes Champs over minions and monsters.]

Enemies struck by Bouncing Kama are slowed by 40% for 1.5 seconds. [Applies Passive to each target struck] Recasting this ability will teleport akali to the current location of her kama (even if it is still in flight) retrieving it and stopping any further bounces.

W: Twilight Shroud- [Orientation: Self Cast] Radius of Shroud Shield: 400 units | Radius of Weapon invisibility: 450 units Cooldown: 13 seconds at end of ability.

Akali stops in her tracks and shrouds hers self with energy, blocking all incoming enemy projectiles during the channel. At the end of the channel she gains invisibility and increased movment speed for 6/7/8/9/10 seconds. Channel duration 1.25 seconds. While invisible there is a radius around akali of 450 units, that keeps her Kamas invisible once it leaves the zone it's stealth is removed (but not akali's).

Dealing damage with abilities while invisible removes her stealth but dealing damage with basic attacks only reduces the remaining duration of her stealth by 2 seconds and leaves a faint after image of where she was when she basic attacked. (Her passive dmg is counted as a basic attack so procing it only reduces stealth duration and not remove it)

E: Crescent Slash- [Orientation: AoE] Range: 400 units Width: 350 Cooldown: 5 seconds.

Akali Spins, moving a short distance forward slashing all target around her (Think Tryndamere E) Dealing [XXX] hybrid damage and shredding her targets resistances by 17% for 5 seconds. Target's also take bleed damage dealing 25% of base damage and 50% of scaling damage over the course of 4 seconds. [This Ability applies Passive]

R: Essence and Fury- [Orientation Self Cast] Cooldown: 160 seconds

Akali becomes Vigorated for 12/16/20 seconds gaining 15% damage reduction, 10/15/20% Cooldown Reduction and 20/35/50% increased healing from all sources.

CDR Gain stacks additively with any cdr you have and applies to this ultimate on cast that is why it's cooldown does not reduce with each rank.

So how do you like my rework? I tried to keep most of her abilities basically the same while making her Q more interesting and open to counterplay (average skill shot) Since my Q is her bread and butter and dodging greatly reduces her mobility and cc potential and landing it gives her those things. I removed the old passive and add what was the second part of her old Q to it to have great synergy with all her abilities. From my experience as a player, I learn that people tend to appreciate passives with very visible or evident benefits more that just stats increasers. I cleaned up her E ability making it easier to land than the short range instant cast ability she had, I missed with that ability so many times. I made her ult like some sort of combat booster, because eventhough akali has stealth to me she seems like a very vigorated and hot-blooded person in battle not someone who will straight out kill after emerging from the shadows like a Rengar. I got the idea for this ult from her lore, It says she entrusted with Pruning the Tree which is just a fancy way of saying killing baddies but when I take a thematic approach to it cleasing and vigoration are the things that come to my mind. I didn't want to give her another mobility ability but old akali could dash up to 3 times in a fight with max charges so I figured giving her cdr would greatly increase her ability to do so with Q while boosting her overall dmg output, also making her W a more reliable escape ability in drawed out fights. As for her W I could see what the Rioter who made her was going for with that invisible in this zone affect (it's something like the Hidden Mist jutsu in Naruto) but the sad thing is she could never use her ability to get unto her target without alerting until the last moment like rengar, evelyn or kha'zix and it always broacasts the area she's in so if judging by who your up against and how many using it won't do you much good even for escape, I made the are only visible withing the first 1.25 seconds with the sphere thingy blocks projectiles and give her temporal stealth like rengar and shaco that does not break from doing autos but reduces the duration on stealth and slightly telegraphs her location like her current Shroud does :)

My name Is Dillon and I wanna be a game designer at Riot xD call me Riot Mamba :P

9 Comments

Underworldvisito1 votes

Hmm...seems interesting, but not at the same time. It looks like you are combining old akali(e)+lux(passive)+kindred(w passive)+katarina(q)+tryndamere(e)+jax(r). It doesn't really seem like they would synergize well, as akali was all about jumping into the fight and making a quick assassination before disappearing, and then striking again, but this makes it look more like an AOE teamfighting fighter who goes to the front line in a fight and just does as much damage to everyone possible, like Katerina without resets. I just feel like it would completely change who akali is instead of revamping her kit a bit. Her ult should definitely stay along with her w, as those are what define her as alkali, but maybe a bit different type of q and e would be nice.

ExecutorDill1 votes

Dude when I made this rework I had none of the above mentioned champions in mind. (except akali of course)

The new passive was actually akali's old passive and Q mark tied together with a ribbon.

As for W her ability, it always looked more like a shield rather than a smoke bomb to me (cause that's basically what it's suppose to be.. a smoke bomb) with that annoying visual flaw in mind it struck an idea in me. Since it'd be very thematic and fun to watch a champion actually take time to apply their stealth (Twitch takes time but it doesn't stop his movement nor does he have a preparation animation)

It's kinda like a small drawback in your fighting style for example Vi having a decrease in mov spd when charging her Q or new Graves and Jhin having to reload their guns when their out of ammo, it adds emphasis to the ability and it's these little things that make lol a very interesting and fun game for me. Yet when I thought of het standing still weaving sign to apply her stealth I though it would put her in harms way to do so in the middle of combat so I added the projectile block feature to negate some of the dmg she'd take while doing so, aoe and non projectile basic attack will still harm her. In a sense it's more like Yasuo's W but in a snowglobe shape and a shorter duration. It's good because if timed right she can also use it to protect allies.

Kat's Q is single target unlike my new Akali's Q infact this new Q of my might be the only Skillshot projectile that bounces... think about it Brand's ult, Kat's Q, Jhin' Dancing Grenade, Sivir's E, MF's Q and so on all are applied through single targeting for whatever reason.. maybe to avoid the ability being clunky. Anyways that by itself proves how unique the Q I gave her is. Not to mention her new Q bounces much less than all of their ricocheting abilities but after it's last bounce it drops on the ground near enemy and remains their until the ability comes off cooldown or she recalls/respawns, leaving her with 1 kama to fight with AND LETS NOT FORGET unlike all those other abilities she can recast her Q to teleport to wherever the kama is after initial cast where it bouncing or on the ground.

E As I said in description^ "Think Tryndamere E but I only said that so readers can get a firm understand of how the ability looks and the radius it hits. It makes her travel far less than Tryn's E does and it'd still quickcast like old E whereas tryn's is a skillshot (subject to change tho). I only thought of tryn to make you guys understand his ability was not at all in my head when making this. I only fewed her abilities as they are and tried to find ways to make the interesting, keep her strength and open counterplay and strategic thinking as riot does.

R Your just looking for people with similarities of her kit to try and say i'm unoriginal. It's flipping league of league of legends almost her thing has been thought of and most unique abilities nowadays are either reinventions of their boring counterpart or complete gamebreaking mad scientist sht that riot shouldn't be messing with like the Kindred Ult. Anyways her new ult does give her no damage at all so it's nothing like Jax's one. If I had to pick a champions ult it's similar to, i'd say Ryze's as his give him CDR and a bit of survivability.

Underworldvisito1 votes

I'm not trying to say you are being unoriginal, and that I'm just trying to attack you. When I saw the post, it just looked like a bunch of champions mixed together to me, and I didn't like the idea.

ExecutorDill1 votes

Kk well I understand but 5 champions down the line in future won't have completely unique (unless of course maybe their kits are focused on 1 unique aspect of that champ). Riot will still implement cliché abilities if it complements and fits the character's kit well especially if they already have a innovation to them already.

Even if they were to be able to make a kit with every single ability completely unique and off the LoL radar. Their more likely to split apart that kit and give each unique ability to several champs because bring something new and fresh to the table in a MOBA with already over 200 champs isn't that easy.

Darth Pixy Misa1 votes

What you are proposing is a massive rework, RIot has said that they only have the man power to do limited art changes and animations right now. This rework would need new animations on everything.

When they work on Akali next, i hope they:

Riot should support the Tank Akali top and Jungle Akali Builds being used now.

Improve the missile speed on Q

It would be nice if Akali had some team fight utility. What if W could also block vision, IE the enemy can't see in it or behind it without wards, or units in place, and units in the smoke cant see farther than 50 units.

Revert the side boob nerf....

ExecutorDill1 votes

Revert the side boob nerf indeed LeL.

All jokes aside the missile speed on akali's current Q doesn't affect much since it's a single target although a player looking to proc the passive asap would want the missile speed a bit faster (so they can ult on them sooner) instead having to wait that full 1 second of travel time it takes at max range. Also making it faster would give the enemy a smaller window for counterplay, tho i'm doubt riot would do that because when it comes to assassin they watch how much counterplay is available against them closely that's why Talon got nerfed of his silence and since she already have a lot of single targeted damage they'd never do this.

I don't think they'll ever support Tank Akali.... Just look what they did to Tank Ekko R.i.Pepperoni's Bruh :'( But my kit does give her more survivability when not using stealth (because since your auto attacks don't immediately break your stealth you can save the survivability for when stealth breaks).

Assassin generally don't won't to be in a teamfight, they'd rather wait till targets are spread out and pick them off one by one throwing the game in their team's favour all by themselves, not saying they don't want help just saying they don't try to attack or even subdue a large group of targets if there's to much risk for them which for most assassins their is. Dosen't really applies to Zed or Leblanc tho because they can do a large bit of damage from a distance before going in for the kill and sweeping out!

Iceember1 votes

This suggestion would make akali more of a bruiser and less of an assassin..

ExecutorDill1 votes

I guess, if you have any ideas on how to make it better let me know.

ExecutorDill1 votes

I blame the ult I gave her for that. After doing the passive, q, w and e my inspiration ran dry :P I'm open to suggestions tho.

More from Gameplay

More by ExecutorDill