As a old fiora main : Thanks for the rework Riot!

DropFill··36 votes·2,986 views

Now can you please balance her like making her passive physical damage so I can actually play my main? You know, I was one of the top 30 fioras a time ago. Now I can't play her for nothing since she is nearly perma banned.

51 Comments

Reaper Review6 votes

Making it physical damage would defeat the flavor of it being a 'vital' point. Like Vayne's Silver Bolts, it's an ability that's thematically suited to be doing %HP true damage, but needs its numbers adjusted.

  • Reduce the AD scaling part of the true damage. It currently has [2.7 + (0.1 x Fiora's Level)% per 100 Bonus AD] scaling. Is the additional per-level scaling even needed here? Even at level 8, she's already getting 3.5% more %HP true damage for 100 base AD, which is one and a half AD items, give or take. Not sure what a good value for this would be, though.

Her kit could also possibly use the vital points as a means to curb some of her outlying strength, moreso than it currently does.

  • Vitals have a short (maybe 2 second) grace period where a new one won't immediately identify after Fiora triggers one with a basic attack. Her abilities and Bladework-enhanced attacks still identify new vitals almost-instantly as on live. Also gives Bladework a bit more flavor.

  • Lunge CD reduction on damage reduced to 40%, but increased back to its current 60% if Fiora strikes a vital with it. Tweak numbers as needed.

DropFill4 votes

[{quoted}](name=Reaper Review,realm=NA,application-id=3ErqAdtq,discussion-id=LrEj7jui,comment-id=0004,timestamp=2015-11-06T19:47:08.962+0000)

Making it physical damage would defeat the flavor of it being a 'vital' point. Like Vayne's Silver Bolts, it's an ability that's thematically suited to be doing %HP true damage, but needs its numbers adjusted.

  • Reduce the AD scaling part of the true damage. It currently has [2.7 + (0.1 x Fiora's Level)% per 100 Bonus AD] scaling. Is the additional per-level scaling even needed here? Even at level 8, she's already getting 3.5% more %HP true damage for 100 base AD, which is one and a half AD items, give or take. Not sure what a good value for this would be, though.

Her kit could also possibly use the vital points as a means to curb some of her outlying strength, moreso than it currently does.

  • Vitals have a short (maybe 2 second) grace period where a new one won't immediately identify after Fiora triggers one with a basic attack. Her abilities and Bladework-enhanced attacks still identify new vitals almost-instantly as on live. Also gives Bladework a bit more flavor.

  • Lunge CD reduction on damage reduced to 40%, but increased back to its current 60% if Fiora strikes a vital with it. Tweak numbers as needed.

I know it would be against the idea of being a "vital" point, but balance > theme sometimes.

Stephenizgod1 votes

tell that to the Morde rework because both balance AND theme were thrown out for the abomination currently being permabanned.

DropFill1 votes

{quoted}

tell that to the Morde rework because both balance AND theme were thrown out for the abomination currently being permabanned.

They destroyed mordekaiser. CT did a terrible job on this one, like he did several times already. With cait though, it seems promising. Will need to see. She already has a lot of passives, don't know how it will work

Stephenizgod1 votes

Riot likes to crush my mains lol first Garen then Morde... sigh...

The Cait rework looks really awesome, I don't play Marksmen cuz i suck but when i have to i play Cait and im really loving the new Cait.

Dar Raksada1 votes

[{quoted}](name=Reaper Review,realm=NA,application-id=3ErqAdtq,discussion-id=LrEj7jui,comment-id=0004,timestamp=2015-11-06T19:47:08.962+0000)

Making it physical damage would defeat the flavor of it being a 'vital' point. Like Vayne's Silver Bolts, it's an ability that's thematically suited to be doing %HP true damage, but needs its numbers adjusted.

  • Reduce the AD scaling part of the true damage. It currently has [2.7 + (0.1 x Fiora's Level)% per 100 Bonus AD] scaling. Is the additional per-level scaling even needed here? Even at level 8, she's already getting 3.5% more %HP true damage for 100 base AD, which is one and a half AD items, give or take. Not sure what a good value for this would be, though.

Her kit could also possibly use the vital points as a means to curb some of her outlying strength, moreso than it currently does.

  • Vitals have a short (maybe 2 second) grace period where a new one won't immediately identify after Fiora triggers one with a basic attack. Her abilities and Bladework-enhanced attacks still identify new vitals almost-instantly as on live. Also gives Bladework a bit more flavor.

  • Lunge CD reduction on damage reduced to 40%, but increased back to its current 60% if Fiora strikes a vital with it. Tweak numbers as needed.

These changes sound good, take away some power without completely destroying her or the point of her.

Elkington VI1 votes

Maximum health true damage is un-fun for everyone except for the person playing it. Playing a tank or a bruiser it feels like the dumbest thing ever. She's allowed to completely invalidate my build, but there's little to nothing I can do to counter hers.

I would be somewhat okay with this if she had a super abus0-able/weak early game, but she doesn't.

Slamurai Jack3 votes

Do you know what % of Fiora's total damage is true damage? 40%? 50%? 60%?

The answer is 21.2%. 74% of Fiora's damage is physical damage, so don't tell me that she "completely invalidates your build." Stacking armor and HP works against her just like it does against any other AD champion, but like Vayne, itemizing her out of the game is not a realistic goal, nor should it be given the weaknesses those champions have to compensate for that power.

DropFill1 votes

[{quoted}](name=Elkington VI,realm=EUW,application-id=3ErqAdtq,discussion-id=LrEj7jui,comment-id=00040002,timestamp=2015-11-07T16:51:17.148+0000)

Maximum health true damage is un-fun for everyone except for the person playing it. Playing a tank or a bruiser it feels like the dumbest thing ever. She's allowed to completely invalidate my build, but there's little to nothing I can do to counter hers.

I would be somewhat okay with this if she had a super abus0-able/weak early game, but she doesn't.

She has a abusable lack of teamfight potential

Elkington VI1 votes

She has similar teamfighting potential as the champs I play, only better dueling as well. She doesnt struggle that much.

DropFill1 votes

[{quoted}](name=Elkington VI,realm=EUW,application-id=3ErqAdtq,discussion-id=LrEj7jui,comment-id=0004000200010000,timestamp=2015-11-07T19:31:06.550+0000)

She has similar teamfighting potential as the champs I play, only better dueling as well. She doesnt struggle that much.

What champions do you play? All melee adc's IMO have better teamfight potential than fiora.

Elkington VI1 votes

Trundle DrMundo these guys, and to a lesser extent Sion.

DropFill1 votes

[{quoted}](name=Elkington VI,realm=EUW,application-id=3ErqAdtq,discussion-id=LrEj7jui,comment-id=000400020001000000000000,timestamp=2015-11-07T21:29:41.523+0000)

Trundle DrMundo these guys, and to a lesser extent Sion.

Mundo teamfight presence is pretty bad. Sion got several nerfs, he feels bad. Trundle has more utility than fiora on a teamfight.

Elkington VI1 votes

That's why I said she has similar teamfight potential to them, while out-dueling all of them.

She still needs nerfs regardless. She's a lane bully that hyperscales into late game.

Tik1151 votes

HAD one, then she got a Janna sized AOE heal which scales with her AD and only requires her to hit her target once before it dies

An improvement over her old "Press R become untargetable and delete or nearly kill everyone around me" ult but still kinda sorta....not what I would expect as a duelist

Silents4291 votes

I learned from a badass shen top that if you are fighting Fiora and she ults you to go up against a wall so she can't get the last Vital point on you, this blew me and the Fiora away to learn.

But on another note, I wouldn't mind Fiora so much if we as the enemy to her had a better way of preventing her from getting all 4 points, it's not nearly as hard as people thought it'd be to land all 4. Otherwise I like her more then the old one.

DropFill1 votes

{quoted}

I learned from a badass shen top that if you are fighting Fiora and she ults you to go up against a wall so she can't get the last Vital point on you, this blew me and the Fiora away to learn.

But on another note, I wouldn't mind Fiora so much if we as the enemy to her had a better way of preventing her from getting all 4 points, it's not nearly as hard as people thought it'd be to land all 4. Otherwise I like her more then the old one.

I loved her old ult and model/splash art. I love new one too, but I can't play her

Melledoneus1 votes

We Shen mains are smarter than you think. We are merely biding our time. Soon, we will rule the world.

MWUAHAHAHAHAHA! Misses a CS

GOD DAMN IT!

Yaskamasandwich2 votes

I think the problem comes from the fact that she is a great 1v1 duelist against most champs. Her only weakness is being counter picked (very unhealthy). Top it off unlike the other grand duelist Jax, Trundle, Dead Doge, they sacrafice more of team utility and put it into 1v1. Fiora is a great team duelist (doesn't make sense) because raisens. Maybe passive, maybe her q, or her god forsaken w (hate that parry more so than her passive and ult), e to slow, or r to heal. Either thay or bring the other duelists to her level.

DropFill1 votes

{quoted}

I think the problem comes from the fact that she is a great 1v1 duelist against most champs. Her only weakness is being counter picked (very unhealthy). Top it off unlike the other grand duelist Jax, Trundle, Dead Doge, they sacrafice more of team utility and put it into 1v1. Fiora is a great team duelist (doesn't make sense) because raisens. Maybe passive, maybe her q, or her god forsaken w (hate that parry more so than her passive and ult), e to slow, or r to heal. Either thay or bring the other duelists to her level.

Actually, fiora sucks at teamfights. She can't proc too much vitals, she is squishy, and her W only lasts 0.75s. She is only good at 1v1. The problem is how her damage is uncouterable. It's no tied to AS, nor can mitigated by mr or armor.

YumaS2Astral1 votes

{quoted}

Actually, fiora sucks at teamfights. She can't proc too much vitals, she is squishy, and her W only lasts 0.75s. She is only good at 1v1. The problem is how her damage is uncouterable. It's no tied to AS, nor can mitigated by mr or armor.

However, there are other ways to counter her damage:

If you don't allow her to hit her vitals, for example. She has her ult, but you shouldn't try to 1x1 Fiora if you know she has her ult avaliable.

StrangeStrategy2 votes

Oh, clever boy, frame your thread in the form of a compliment but then make a subtle complaint. I'd be impressed if I didn't disagree with every ounce of my being. NEXT.

Photos of Ghosts1 votes

I rather think her true damage shouldn't scale with AD, just like Vayne.

DropFill6 votes

[{quoted}](name=Photos of Ghosts,realm=EUW,application-id=3ErqAdtq,discussion-id=LrEj7jui,comment-id=0000,timestamp=2015-11-06T18:24:14.225+0000)

I rather think her true damage shouldn't scale with AD, just like Vayne.

Than the base damage would have to be increased.

Critmaster Garen6 votes

[{quoted}](name=Photos of Ghosts,realm=EUW,application-id=3ErqAdtq,discussion-id=LrEj7jui,comment-id=0000,timestamp=2015-11-06T18:24:14.225+0000)

I rather think her true damage shouldn't scale with AD, just like Vayne.

that would promote a tanky bruiser build. shes suppsosed to build like a melee adc.

DropFill1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=LrEj7jui,comment-id=00000001,timestamp=2015-11-06T19:18:20.022+0000)

that would promote a tanky bruiser build. shes suppsosed to build like a melee adc.

^ Except that she doesn't build critical chance. That's why I want her passive to do physical damage : it forces her to buy armor pen and it is counterable

YumaS2Astral1 votes

{quoted}

^ Except that she doesn't build critical chance. That's why I want her passive to do physical damage : it forces her to buy armor pen and it is counterable

That would make her hard countered by tanks once again. The point of Fiora's passive doing true damage is to allow her to be nearly unbeatable in 1x1. After all, she is "The Grand Duelist". It also allows her to deal with tanks.

She already had her base stats nerfed and her base damages nerfed, also she has bonus AD scalings instead of total AD scalings. Do you know why? Riot did all this exactly to encourage her to build damage instead of tankyness. With the passive doing physical damage instead of true damage, Riot would probably have to compensate her with better base stats and better base damage on her skils, and this would encourage tanky builds.

DropFill1 votes

{quoted}

That would make her hard countered by tanks once again. The point of Fiora's passive doing true damage is to allow her to be nearly unbeatable in 1x1. After all, she is "The Grand Duelist". It also allows her to deal with tanks.

She already had her base stats nerfed and her base damages nerfed, also she has bonus AD scalings instead of total AD scalings. Do you know why? Riot did all this exactly to encourage her to build damage instead of tankyness. With the passive doing physical damage instead of true damage, Riot would probably have to compensate her with better base stats and better base damage on her skils, and this would encourage tanky builds.

I know this is the point. But people don't seem to understand this. I can't play my main right now, because people say she is overpowered and stuff. I do think she needs a need of numbers adjust, but they need to happen fast or it will take way too many time for me to be able to play her

Elkington VI1 votes

Max hp damage shreds tank anyway, especially with penetration. True damage is just overkill. She would still be one of the better duelists in the game without the true damage.

Yaskamasandwich1 votes

I'm not a pro Fiora player, not even remotely touching her. So you're probably right on this one note, as many all pro Fioras seem to share. However as a rant AND I swore I heard it said from Riot on patch update that Fiora is a LATE game champ. Maybe it is the way people build her or something else but having an aoe heal (yes its been nerfed), great synergy with items, very low cd mobility, free damage stats (passive + e crit) doesn't make her late game? So did I miss something, if that's not late game then what is? Range? Are all melee not late game champs? I thought Tryndamere and Yasuo were late game champs, or are they not because of melee?

I am probably still stuck in the past thinking what is late game and what is not.

Mike Kachowski1 votes

My idea was reducing the Q cooldown by a couple of seconds (early levels) but making it so that only striking vitals with it will reduce the cooldown (maybe by 80 % instead, I dunno)

Criomhthann1 votes

I literally never ban Fiora. Because either I pick her and wreck face, or they pick her and I pick Nunu or Pantheon and wreck face. She's seriously easy to counter in lane. Nunu in particular is disgusting.

Scoroct1 votes

I think it would work well if her passive did physical damage, but like Gangplank ignored a percentage of armor rather than being absolute true damage. Then she can still duel anyone more or less (as her identity kinda is) but doesn't necessarily 3shot tanks or something which I think is one of the main reasons people hate her.

DropFill1 votes

{quoted}

I think it would work well if her passive did physical damage, but like Gangplank ignored a percentage of armor rather than being absolute true damage. Then she can still duel anyone more or less (as her identity kinda is) but doesn't necessarily 3shot tanks or something which I think is one of the main reasons people hate her.

People hate her because of her laning phase. Nerfing it would be dangerous because then she would be pretty easy to snowball against, since the only thing she can do well is duel

Shadow Gilgamesh1 votes

I'll never understand why they thought % max HP true damage on an AD scaling wasn't going to be banned all day every day.

DropFill1 votes

[{quoted}](name=Shadow Gilgamesh,realm=NA,application-id=3ErqAdtq,discussion-id=LrEj7jui,comment-id=0009,timestamp=2015-11-07T06:50:54.774+0000)

I'll never understand why they thought % max HP true damage on an AD scaling wasn't going to be banned all day every day.

Because she is squishy. Melee. But riot forgets that this game is not all teamfight based, where she is weak

Slamurai Jack1 votes

Fiora's not even that big of a deal. We just have nothing else to ban atm.

Pale Pirate1 votes

Hello dear sir, welcome to the 6th preseason of the game [zombie-nunu-bummed]

Croanin1 votes

Riot got rid of her old ultimate because it had no counter play.

However they went and made her Riposte extremely obnoxious. Fiora's Riposte was always a pain to deal with, having one of your abilites completely negated, playing mind games to bait it out. Now if you lose the mind game your potentially CC'd.

This means only a few champions can really deal with her in the top lane. Riven since she has two forms of hard CC none on and ult CD (which is BS btw). Olaf and Tryndamere do well because they have no critical abilities that can be parried.

DropFill1 votes

{quoted}

Riot got rid of her old ultimate because it had no counter play.

However they went and made her Riposte extremely obnoxious. Fiora's Riposte was always a pain to deal with, having one of your abilites completely negated, playing mind games to bait it out. Now if you lose the mind game your potentially CC'd.

This means only a few champions can really deal with her in the top lane. Riven since she has two forms of hard CC none on and ult CD (which is BS btw). Olaf and Tryndamere do well because they have no critical abilities that can be parried.

Her W is the least of her problems. All melee adc's have something to protect themselves. Tryndamere has five seconds to deal whatever he wants. Yasuo has windwall and infinite dashes assuming he has targets for it. GP has a heal cleanse.

By comparison, her W is not that obnoxious at all.

Croanin1 votes

{quoted}

Her W is the least of her problems. All melee adc's have something to protect themselves. Tryndamere has five seconds to deal whatever he wants. Yasuo has windwall and infinite dashes assuming he has targets for it. GP has a heal cleanse.

By comparison, her W is not that obnoxious at all.

I disagree. Tryndamere has immortal techinque, Yi has his shield (and Alpha Strike to a lesser extent). None of these actually invalidate my abilities, yes Yi can dodge some skill shots but they either have to be very skilled or very lucky.

And yea Yasuo's windwall is one of thee most obnoxious abilities in the game. Difference is Yas's Windwall doesn't stun you if it's successful. It's also not very effective against melee.

In a critical 1v1 against Fiora that one parry will totally screw you, and now it's stronger then ever. The mind game just isn't fun. While your here though can you list the champs that can actually beat the chick?

DropFill1 votes

{quoted}

I disagree. Tryndamere has immortal techinque, Yi has his shield (and Alpha Strike to a lesser extent). None of these actually invalidate my abilities, yes Yi can dodge some skill shots but they either have to be very skilled or very lucky.

And yea Yasuo's windwall is one of thee most obnoxious abilities in the game. **Difference is Yas's Windwall doesn't stun you if it's successful. It's also not very effective against melee. **

In a critical 1v1 against Fiora that one parry will totally screw you, and now it's stronger then ever. The mind game just isn't fun. While your here though can you list the champs that can actually beat the chick?

Nor does fiora, except if she gets CC during parry and you are inside of it's range.

Riven beats her, Gnar can survive her. You don't need to stomp her, you just need to survive. If Renekton was viable, he could beat her too. All agressive toplaners can shit on her early on, but late game you can't kill her by yourself.

Croanin1 votes

{quoted}

Nor does fiora, except if she gets CC during parry and you are inside of it's range.

Riven beats her, Gnar can survive her. You don't need to stomp her, you just need to survive. If Renekton was viable, he could beat her too. All agressive toplaners can shit on her early on, but late game you can't kill her by yourself.

Riven can beat her but it's a skill match up. I'm talking about legit counters. Olaf and Tryndamere (da berserkers) seem to do well. I'm wondering about others.

DropFill1 votes

{quoted}

Riven can beat her but it's a skill match up. I'm talking about legit counters. Olaf and Tryndamere (da berserkers) seem to do well. I'm wondering about others.

Riven beats fiora if they have equal skill, doesn't matter what.

Sukishoo1 votes

An old**[slayer-jinx-unamused]*

Stephenizgod1 votes

This is how I feel about Garen :( he was my main and everyone thought he sucked in Ranked, but I ended up having to carry my teammates with him like 90% of the time. Now I can never pick him because he is either perma-banned or first picked, then everyone starts crying about how OP he is... IF by some miracle i do happen to get him, winning lane only gets the "Garen is OP gj picking an OP champ" "Garen is so easy click R to win" "try playing a real champ"... Makes me sad i want Garen to go back to the way he was, i thought he was fine before but maybe an ult CD reduction would be helpful against certain match-ups. Im sure even you are going to criticize me for playing Garen about how easy he is... an easy champion can be easily countered. All it takes is a bit of knowledge and skill, i personally have no problems with the New Garen and I'm Silver, so idk why people in higher elos complain about him...

DropFill1 votes

{quoted}

This is how I feel about Garen :( he was my main and everyone thought he sucked in Ranked, but I ended up having to carry my teammates with him like 90% of the time. Now I can never pick him because he is either perma-banned or first picked, then everyone starts crying about how OP he is... IF by some miracle i do happen to get him, winning lane only gets the "Garen is OP gj picking an OP champ" "Garen is so easy click R to win" "try playing a real champ"... Makes me sad i want Garen to go back to the way he was, i thought he was fine before but maybe an ult CD reduction would be helpful against certain match-ups. Im sure even you are going to criticize me for playing Garen about how easy he is... an easy champion can be easily countered. All it takes is a bit of knowledge and skill, i personally have no problems with the New Garen and I'm Silver, so idk why people in higher elos complain about him...

Never had any problem with old garen. Nothing against new one too, he has the same weakness of before, but he is actually useful nowadays

Stephenizgod1 votes

Exactly! People just somehow forgot how to handle him! All the champion who i use to have issue with i just crush, not because he is OP, but because they don't seem to want to play smart. Garen's laning phase is weaker all around now so how he can still win these match-ups is beyond me...

Krys Star1 votes

Duelist Dance should be physical damage, Grand Challenge should convert it to True Damage for the duration.

Jacknife1 votes

"Now I can't play her for nothing since she is nearly perma banned." Welcome to the club

http://fc09.deviantart.net/fs70/f/2014/203/f/a/league_of_legends___darius__2_by_els236-d7rrnjh.png

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