Is Tahm Kench...weak?
Maybe it's me but he feels a helluva lot weaker than before. What happened? I noticed his E isn't based on 100% damage he took and his passive is nicer early game.
Maybe it's me but he feels a helluva lot weaker than before. What happened? I noticed his E isn't based on 100% damage he took and his passive is nicer early game.
Yes he's been repeatedly nerfed to death with nerfs over PTSD of how strong he used to be, because people don't know how to move on from the past.
Yikes, where can i find a list of these nerfs?
http://leagueoflegends.wikia.com/wiki/Tahm_Kench/Background
CTRL-F "Patch History"
Yikes, where can i find a list of these nerfs?
Don't listen to Nep2une...
I have 1.1k ranked games bot lane and i can tell you right now tahm kench is an amazing champ..
If you're talking about top lane tahm, im not sure,
If you're talking about support tahm, your adc will kinda get poked out because tahm offers no shields or sustained, but if he ever manages to get remotely close he will do so much damage to the enemy bot lane that its practically a free kill if he lands a Q and is safe to walk up ( because it slows ).
Him having the eat mechanic is probably one of the most underestimated skills in the games.. Being able to take your adc out of danger and resposition... thats crazy
I suppose you dont watch the Pro games where TK makes the sickest ult plays?..
I was thinking support kench isnt as bad but top kench is horrible, or so I've heard
Oh boy it's this guy again. Great.
Nep2une and Apex don't actually play this game, they just ride the boards and argue over 
TK isn't weak at all. If you think he's weak, you aren't playing him correctly.
is really good if you can play him. i dont play him but ive seen some pretty good players playing him
Weak or strong, I hate playing against him. I still have nightmares from his release state, unkillable raid boss, outdueling everyone while rocking a full tank build. He can stay obscure.
They nerfed the grey health on his E in order to give him a weaker early game. He's still a very strong support, but with the damage nerfs and E nerfs you now have to play him a lot more carefully early game.
It's not too bad of a change. I will admit he was stupidly strong early game and never really fell off. So it's a good change.
He's still a bit of a niche pick though and works the absolutely best if you can communicate with your team. Especially your ADC. But either way he's still a good support.
There are better picks for supp jg and top than Tahm. He needs buffs though as he falls off in all categories except health the longer the game goes. No point in having a tank that gets chunked to 1/4 health because he popped E and is now running after .5 sec of tanking.
Or better yet he gets cc'd trying to tank, never hits E, dies in 2 sec.
They had the right idea for stopping his "unkillable" factor, but they over did the nerfs all around (Q nerfs, Mark goes away after W, requiring 3 stacks to duel again, not enough actual tankiness to take more than one tank trade before running)
the health% to damage bonus got nerfed from 6% to 1.5%, that makes a big difference