Turret Max Health % True Damage idea

Radiant Wukong··2 votes·192 views

A) Turret shots 1 & 2 do 5% mhtd 3 - 5 does 10% mhtd every shot after 5 does 15% mhtd

B) Turrets do their regular damage they do right now, but add a bonus 5% current health true damage to the end of it.

3 Comments

FlyingRoboticCow1 votes

I kinda like the idea but it should also do flat damage so that squishy assassins can just keep tower diving you. However it does get ride of one of the huge strengths of tanks in that they can help your team dive.

Radiant Wukong1 votes

{quoted}

I kinda like the idea but it should also do flat damage so that squishy assassins can just keep tower diving you. However it does get ride of one of the huge strengths of tanks in that they can help your team dive.

That's option B.

Radiant Wukong1 votes

People they don't understand why I want turrets buffed should watch me play glass cannon Wukong. At level 5 with just item 3134 item 1036 , I can dive any squishy champion under their turret, kill them and escape while soaking like 4 - 6 turret blast.

Literally, in my last match, I just killed a Teemo under his turret at level 6 taking poison damage, turret blast, hit with his Q, and ate 2 shrooms, still managed to summoner 4 away after his death and survive... then Nocturne killed me lol

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