The idea of a duel-kit champion is that they shouldn't be any stronger than one with 4 abilties

Hibeki··1 votes·749 views

Why is this not true in any case though?

Each duel-kit champion has the following-

Hard engage Hard disengage Sustained damage Burst damage % damage of some sort An attack speed boost from an ability or passive A movement speed boost of some sort Long-mid range harass

Which means that in any given scenario, a duel-kit champion has COMPLETE control over who dies and who doesn't. They don't have to engage if they don't want to, and cooldowns are no longer a weakness, having burst damage AND sustained damage means they can burst you down to low health, yet still have abilities to back themselves up if you decide to go in.

They are virtually untouchable in a gank, and have some form of dealing a secondary form of damage should you decide to build a resistance to one.

How is this Ok? There is no downside to having a duel-kit, in fact there is no reason NOT to have an ultimate, having all this you are in complete control over who dies and who doesn't.

The idea of a duel-kit is that you should have more at your disposal, but in return they should be half as strong, or at least quite a bit weaker than those who don't. You have a wider variety, and can deal some damage while still having abilities up if a time should arise, but making that each ability is just as potent or MORE than a regular kit, while still having low cooldowns and all the advantages of a normal kit is just, well, broken.

A duel-kit is perfection, and it's not fair to those who don't have those to dispose of.

And a side note, don't tell me to ban them, that's already a weak argument, but there are still more duel-kit champions than I have bans, and that's IF I get first pick, and that's IF I don't want to ban any normal kit equipped champions.

11 Comments

disregardable2 votes

don't tell me to ban them

Please, none of them are more worth banning than Fizz You're exaggerating their kit's usefulness, and frankly they don't have short CDs or infinite mana.

Hibeki1 votes

considering two of them don't require mana for half of their kit, and one of them doesn't have mana AT ALL, yes, they do have near infinite mana

And yes, having each ability have a 10 second CD or shorter is a short cooldown.

disregardable2 votes

having each ability have a 10 second CD is a short cooldown

Lol.

Hibeki1 votes

Yes.

That means If I space each ability out by 1.15 seconds, I will always have an ability up, with the few exceptions of having ONE ability over that margin.

You also conveniently left out "Or shorter"

Kuroi862 votes

On a scale of one to mad, how Vladimir are you?

FyshinaTux1 votes

Duel == fight to death

Duel != Dual

Hibeki1 votes

You fight with your kit. Kits with two ability sets are meant for 1v1 or 1v2 engages, not group fights.

I said what I meant to say.

FyshinaTux1 votes

You made an error, and you're now making a really bad attempt at covering it up.

Irelia is known as a great duElist. Because of this, she would have a "duel kit".

The simple fact that you're referencing people like Elise, who have more than just the QWER kits (in that they have 2 abilities associated with each key), signifies that what you meant, was "dual" kit.

FiendOfOne1 votes

I love the hard engage and disengage. Because all dem stuns, suppresses, fears, charms, taunts, and snares in those kits, so OP. (Other than Elise, who I think we can all agree is not on the top of her game right now).

If you're talking about Lee Sin, he doesn't have a dual kit, he has secondary abilities based on his primary ones. (A whole other issue). Shyvana's ult just makes her abilities better, and isn't a dual kit so much as an 'upgrade'.

Are these champions strong? A couple of them (Jayce, looking at you). Jayce is getting nerfed, Nidalee's in a good spot - she isn't oppressively OP, Elise needs a buff if anything, and the thing is that Jayce, Nidalee, and Elise have a higher skillcap for a few reasons. 1) Timing your transforms is huge. Being able to balance the forms and taking advantage of what each has to offer is a damn high skillcap. THe basics are 'ranged for poke, then switch to melee for assassination). It's quite a bit deeper than that to really use them effectively though. 2) Missile speed. Other than Jayce, all of their major poke is horrendously slow. All of them are skillshot based for their big damage dealers (or stuns, in Elise's case). 3) Really? Nerf dual kit champs? Are you kidding? They are nowhere near OP, they're just really solid.

Stephenizgod1 votes

Actually i think the idea of a Dueler is to be able to destroy anyone in a 1v1 but in teamfights they are vulnerable to being focused. Duelers are meant to fight, whats the point of them being weaker then other classes simply because they have gap closers and high burst? Should we also make burst Mages and Assassins weaker?

JustMyBassCannon1 votes

None of the dual kit champions have an ultimate.

They don't have a specific game-changer like other champions. They need to be more jack-of-all-trades because they don't have a specialization or an ultimate on which to focus.

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