Hecarim is really balanced
https://www.youtube.com/watch?v=xiYjMIzHJwI
Said no one ever
why is he avoiding nerfs in the next patch?
https://www.youtube.com/watch?v=xiYjMIzHJwI
Said no one ever
why is he avoiding nerfs in the next patch?
why is he avoiding nerfs in the next patch?
Too fast
Too fast
I like you
Really? Going after hecarim now? Dude is not that strong other than super fast ganks, fast escape when abilities are off CD, and a decent teamfight ult. Can't believe you would complain about him with WAY bigger fish to fry first
Hecarim is the strongest top lane in the game
Remember when Hecarim used to be one of the only top laners unaffected by minion block.
V5.24 Stats Base health reduced to 580 from 599. Health growth reduced to 90 from 95. Warpath REMOVED PASSIVE: Ghost ghosting. Devastating Charge NEW EFFECT: Hecarim is Ghost ghosted while active.
That was also around the time V5.22 when Sheen and Tri-Force stopped giving AP. I recall lengthy discussions how that dumpstered Hecarim.
If top lane is the issue, they should reconsider the 9.4 CDR/mana buffs they gave him. Doesn't really impact jungle.
Really? Going after hecarim now? Dude is not that strong other than super fast ganks, fast escape when abilities are off CD, and a decent teamfight ult. Can't believe you would complain about him with WAY bigger fish to fry first
"not that strong" lmao
Just casually 1v5ing teams after 2 items, 55% wr in 2 positions in KR server.
also has no viable counterpick right now because gnar is weak
Yesterday I got hard carried by an Heca, what a monster he was
Hecarim finished that game 12/6, had Triforce and Sterak's built by 18 minutes in, had fully stacked Conqueror + Q, not a single person on the enemy team had armor, and nobody had more than 300-400 max health built. Also, everyone stood in melee range (Q+AA) of Hecarim, didn't have any CC for him, and for the majority of the fight Hecarim didn't have grevious wounds on him.
I think it's funny how many people complain about "damage being too high" and "dying in seconds" but when a fighter/tank actually manages to survive and play well, he needs to be nerfed.
They should just revert the buffs he got
Heca jungle is OK, Heca top is the problem.
most triforce building bruisers currently are broken
Becauss his W is what makes him go "OMFG!!1!1 RITO NERF THIS!!" to "haha wtf he has no healing and a ghetto Q spam". He has very clear weaknesses.