Dont get it wrong, damage is only too high on squishy vs squishy

Rexxiee··5 votes·505 views

Tanks take forever to kill now before full builds since theres no more anti tank masteries and fervor got deleted from the game with no real replacement (rip bruisers).

In fact the highest WR both top and jungle are maokai and rammus.

BC and LW need both to be unnerfed and squishy on squishy damage needs to go down, give all squishies something like 4 armor and 8 mr as base stats.

9 Comments

Saggitairre2 votes

There are anti-tank masteries. There is the one that is basically Lord Dominicks with the +dmg vs tanks based off how much more HP they have. AD champs get that at the very start of the game.

Rexxiee1 votes

{quoted}

There are anti-tank masteries. There is the one that is basically Lord Dominicks with the +dmg vs tanks based off how much more HP they have. AD champs get that at the very start of the game.

That mastery is only on precision (so basically only adcs can take) and its not a good one either, it takes extra 2000 health for it to actuall ydo anything.

No more fervor and no more 7% total pen mastery is what is killing ad melee champs and bruisers atm, they have nothing to fight tanks atm other than an nerfed cleaver and nerfed LW.

How is someone like riven is supposed to deal with a tank with tabi and bramble vest????

Saggitairre2 votes

So you are complaining about no more cheese, or rather not being able to insta-kill every class.

Rexxiee1 votes

{quoted}

So you are complaining about no more cheese, or rather not being able to insta-kill every class.

Im complaining about tanks having no counter play early-mid game anymore for non adc classes.

Tanks already outscale fighters, they do not need to auto win lane and 1v1 too.

Saggitairre1 votes

They have tons of counterplay. Trying to play a support tank and proc relic shield right now is absolutely painful due to the immense punishment you take. Tank runes absolutely suck, as does their itemization. Get 300 armor? No problem! Grab lord Dominicks and some lethality....armor is now paper. Or lord dominicks + BoTRK, now your HP is crap...

Anonagon1 votes

Yeah, the people who think tanks are weak because their runes are a little underwhelming are completely missing the fact that they are almost all better than ever because they're the only ones who can actually take any damage without instantly dying

Saggitairre1 votes

{quoted}

Yeah, the people who think tanks are weak because their runes are a little underwhelming are completely missing the fact that they are almost all better than ever because they're the only ones who can actually take any damage without instantly dying

Not true at all. The only tanks worth playing right now are ones that have flat % reduction abilities. Armor is worthless with all the damage out there.

Anonagon1 votes

Literally every tank is better off this patch than they were the patch before. This is statistical fact. The winrates of almost all tanks went up this patch.

Many of the best tanks right now are ones without the built-in % reduction you say is so necessary (Maokai and Rammus in particular, who are the most dominant champions in top and jungle respectively)

Saggitairre1 votes

Try playing Leona as a support. Then watch as an ADC takes out a good 1/4 hp as you try to proc a relic charge. The only decent stat increasing mastery in Resolve takes 10 minutes before it takes effect. Meanwhile AD champs get immediate access to their damage at the gate. The only ones saying tanks are fine are the ones enjoying mowing them down in a few seconds.

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