Phase Rush vs Fleet Footwork

k wìx·6/9/2018, 5:01:03 PM·4 votes·5,281 views

So uh, hey - High plat support main here, wanted to share some thoughts about Fleet Footwork.

I've been using it in my recent games as support with devastating effect, and its illustrating to me just how bad Phase Rush is in a direct comparison.

The build is: FF -> Presence -> Tenacity -> Cut down 2ndary runes vary depending on what I'm going up against, but it just makes trading a lot safer since you know you're getting a solid movement speed buff every single time you go in for an auto. If you are looking for something different to try in the support role, HIGHLY recommend it.

But the big takeaway for me is it illustrates just how much better it is than Phase Rush as a Keystone.

  • Fleet Footwork is super dependable and arguably one of the easiest runes to charge up and activate in the game. Since your not CSing, this means that you will activate it virtually every time you go in for an auto-attack. Phase Rush is like the polar opposite, you need to land a full champion kit-combo to even get an activation - why?
  • Fleet Footwork has a sustain and healing aspect to it that is surprisingly effective. If you have no good trading opportunities, blowing a weak auto on a minion heals you for about 5-10 health. Even more as the game goes on. With how easy it procs FF, it becomes a potent sustain tool that helps universally.
  • The 'slow resist' that Phase Rush gives just isn't that relevant even if you do proc it. There are very few scenarios where it's going to save you - and they are not reliable situations.

18 Comments

ModKnightsKemplar6/9/2018, 7:31:48 PM3 votes

Which champs are you using this on? Enchanters?

I feel Phase Rush is terrible for supports, but it also isn't supposed to be good on them. Phase Rush is for more offense-oriented champs so they can get into the enemy team and onto the backline. It isn't really supposed to be for escapes.

Madsin256/9/2018, 9:23:31 PM3 votes

The people that think phase rush is bad are the same people that get completely shitstomped by Nasus Tryndamere and wonder why.

Phase rush is not a offensive rune like aery and comet, it is a defensive rune. Riot knows this and you do not.

Mordepool6/9/2018, 5:11:22 PM2 votes

Phase rush is garbage. I agree. It could explain my recent losing streak since I've been trying a new build with it

ModWulf Helhammer6/9/2018, 5:47:42 PM1 votes

I realize your point is to show why Phase Rush is bad.

That would be better served with an argument showing why it’s bad, not with one saying an already pretty sucky keystone is “better” than it.

VoraciousX6/9/2018, 9:29:02 PM1 votes

Phase Rush is only being used on 3-4 champions and has similarities with fleet footwork in that both are supposed to be about movement speed. I personally think Fleet Footwork and Phase Rush should be the same rune, with conditions on how they're procced. For example, I think that auto attacks on champions should heal the user and give a burst of movement speed, and then abilities on enemy champions should do the same. Making it 3 attacks to proc Phase Rush is one of the reasons why it's only used on 3-4 champions. Make it have the same charge up thing as Fleet Footwork, but the next auto attack or ability on an enemy champion procs it. This would make Fleet Footwork and Phase Rush better. They could even give the movement speed and heal back, as long as it required CHAMPION HITS, the rune would be totally balanced. This would also give a chance for a better Sorcery keystone if they combined the two runes.