I wish Varus was more complex / interesting to play. Here are a variety of ideas to accomplish that:
Credit due:
First off I was inspired by these posts:
https://boards.na.leagueoflegends.com/en/c/gameplay-balance/2Ojg2rTJ-varus-deserves-a-rework
So there is credit due to both these users.
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#Introduction:
I dislike it when champions have only 3 cast-able abilities. Especially if one of those abilities is an ultimate that you won't have access to until lvl 6. Varus is a perfect example of this, with his W, which is 100% just another passive. As such I'm proposing the following ideas as options to alleviate that.
Disclaimer: I do not think that power should be added to any champion willy-nilly. If the changes below add too much power to his kit, obviously Riot would nee to take power out of other parts of his kit. I don't want them to make him broken, I just want a more interesting kit to use.
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#The ideas:
- I think Blight should replace or combine with his existing passive, here's why:
- Blight is core to his kit. It would make his kit both mechanically and thematically more cohesive.
- The attack speed from killing a unit is gimicky and very restrictive in how you can use it. For a passive it's kind of meh, in a lot of ways.
- If the existing passive is kept as well, it should instead grant Varus attack speed for proccing blight. Amount gained could scale with number of stacks procced. This would be much more cohesive with his theme of Blight.
- EDIT 4: Maybe it should offer Varus additional on-hit damage against targets that have stacks of Blight on them.
- Change W to be an active ability. Below are several different ideas for was to do so:
- Make it an auto-attack reset that empowers the auto-attack.
- Make it a buff that is consumed by his next spell or auto-attack.
Make it steal movement speed from anyone hit by it.Lots of people didn't like this one.- Make it so that it can spread blight to a nearby enemy if the target already has full stacks of blight.
Make it so that a blighted enemy is slowed, amount increasing per stack of blight consumed.Similar to #3 above.- EDIT 2: Make it some kind of ability that grants true-sight of enemies. (Credit goes to JWEBB0113). Maybe only work on enemies that have blight stacks on them, or have it area targeted.
- Make it a trap that applies blight somehow.
- EDIT 3: Make it increase Varus' auto-attack range for the attack (if it is an auto-attack empowering active) Credit to Teridax68
- EDIT 1: Give Varus an ability that applies a DoT to the target (could be incorporated to work on the empowered auto-attack or spell from the W active recommendations list). Applying stacks of Blight over time. it can spread to enemies that come near the target.
This could work with his existing ultimate, with minor changes,This already is essentially his ultimate with the spreading mechanic, or it could be made into a weaker ability for the new W. (Credit to MuzeT for the awesome idea of having a DoT like Malzahar's Maelphic Visions).
- either have it transfer from the target to the enemy that comes within range (offers more counterplay since enemies can "save" their ally, or screw their teammate by bringing it to them)
or have it so that it simply spreads to those enemies in addition to the ally (more powerful version)Already part of his ultimate.
- EDIT 3: Change Varus' E so that it increases Varus' auto-attack range only against targets standing in it's AoE. Credit to Teridax68
- Which ideas did you like?
- Which ideas did you dislike?
- Do you have any ideas of your own to contribute?
Discuss in the comments below.