Why has Vayne’s W been so damage crept over the years?

BALDG1VEN BOOMER··2 votes·793 views

5.22

BASE TRUE DAMAGE [20/30/40/50/60] ⇒ 0

TRUE DAMAGE : [4/5/6/7/8% of target's maximum health] ⇒ 6/7.5/9/10.5/12% of target's maximum health MINIMUM DAMAGE 40/60/80/100/120

7.19

PERCENT HEALTH DAMAGE : [6/7.5/9/10.5/12%] ⇒ 4/6/8/10/12% target’s maximum health

MINIMUM DAMAGE : [40/60/80/100/120] ⇒ 50/65/80/95/110

8.14

MAXIMUM HEALTH DAMAGE : [4/6/8/10/12%] ⇒ 4/6.5/9/11.5/14% target's maximum health

It’s pretty absurd to see where this champion started to where she is now in terms of %health true damage which is by far such a unhealthy mechanic.

What’s next 6/8/10/12/16%? You took a late game carry and made her into a mid game champion after two items.

2 Comments

Frosted Tips1 votes

Even though I think you are stretching to say any of this is bad I am glad to see that you didn't leave out the 7.19 Patch where they only nerfed the W.

ADC Yuumi1 votes

FINALLY SOMEONE WHO AGREES! This also has been happening on Poppy's Q, which in turn made her less viable as a tank and more as a CC-Chaining Assassin. ( Electrocute and Ignite [or Red Smite] + E -> E2 -> Q - Q2 -> R mini-cast -> E -> E2. )

Akali went from being the beginner's assassin champion to the pro's playmaker fancy play pick.

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