Does Riot have secret Data on runes or what the fuck is this bullshit?

D357R0Y3R··4 votes·1,201 views

https://i.gyazo.com/fd4bf6f2dfb9049c974ffec80046a8e5.png

so Meddler thinks that Grasp is good on cait. Are you taking data from bronze 5 ranks and silver or how do you do to find unexistent things?

It's the same shit with "new celerity is broken on some champions" stuff when it's absolutely horrible on everyone

Let me ask again, where the fuck does your data come from?

11 Comments

Eleshakai3 votes

Short answer: Yes they do.

Long answer: We can only see part of the data since we can only use third party sites with limited visibility. Riot can actually search every game's results in every region regardless of game mode, rank, skill level, player, etc. Additionally, Riot can also see the tournament realm, which shows data from pro players during scrims and otherwise, as well as the PTR when such is available.

Note: I'm not saying that what he said makes sense, since I don't know well enough to say. But yes, Riot absolutely has data we don't.

Catffeine2 votes

The rune does 4% of your Maximum health as damage, and heals you for 2% of your maximum health, as well as increasing your maximum health each time it is used. This is coupled with taking the health stat stick and overgrowth. Because laning phase lasts longer and Overgrowth no longer requires you to actually kill the minion, this results in Caitlyn being at 1000+ health at 10 minutes, where other adcs are only at ~800. On top of this, by taking the resolve tree it allows you to take Demolish, which is very useful in collecting plates.

Grasp may not seem that strong, but given Caitlyn's nature and the nature of botlane, it is very useful on Caitlyn. Even though Grasp deals less damage than PtA and less healing than Fleet Footwork, nstead of taking a rune like PtA that only gives damage, LT that only gives attack speed, or FF that only heals, Grasp gives both damage and healing. Caitlyn is a very poke-heavy ADC, able to autoattack the enemy without getting in range of danger, meaning she gets free damage and can heal back damage from minions or the poke from a ranged support, as well as increasing her maximum health. This makes poking her practically impossible and makes it take longer for her to kill in the long run, coupled with Overgrowth. Furthermore, Second Wind further drops her ability to be poked by healing back %of her missing hp after being damaged by a champion.

Lastly, plate gold causes intense snowballing in the current meta. If you can get all five plates without letting your enemy get many, you will be very far ahead in gold and exp. The nature of this is that in order to get plates, you have to push. If the enemy is pushed under tower, they can't deal damage to your tower. Caitlyn is a lane bully with her range who can poke under tower, meaning a good Caitlyn can force the enemy to back, which means free plates. Demolish allows her to faster push the plate, giving her enough time to take the plate then recall and get back to lane before the enemy has even reached the tower.

As a rough summary, Caitlyn being a lane bully that can safely harass the enemy from a long range, the Resolve tree favours her in many ways. The health gained from Overgrowth and Grasp makes her heal more from Second Wind and Grasp, as well as deal more damage with Grasp. Caitlyn can shove the enemy in then harass them under tower, and any damage taken from a poke support will just be healed back by Second Wind and Grasp. When the enemy gets low health from the constant harass, Caitlyn can quickly take a plate and recall because of Demolish and make it back to lane before the enemy can push the tower. This can create a large gold and exp lead, and a quick snowball in the hands of a skilled player. The Resolve tree is very strong on her in the current meta.

#Where is the Data Coming From?

You're from EU, so you should be seeing it a lot. It's played a lot in high elo in EU and KR, but NA is slow to get into these trends and is strongly against trying new things even if they're better (which is why NA tends to lose global competitions). They'd quicker flame a new strategy because it isn't tradition than give it a try and adapt to the meta. My girlfriend and I get flamed because I queue Jungle and she queues Mid, then I pick Twitch and she picks Leona, and we funnel the gold/xp from both jungle camps and mid cs to me. It's a common strat in other regions, yet NA just refuses to adapt.

However, EU, KR, and CN are really quick on adapting and changing strategies. I'm surprised you haven't seen it yet. If you look at probuilds, almost every ADC in EU that picks Caitlyn is running grasp on her, and a couple of people in KR are doing it.

https://www.probuilds.net/champions/details/Caitlyn (specifically select EU and KR)

Riot does have internal API they use to detect trends in multiple settings. They've released information in the past that used statistics from their own internal API. Here's an example:

https://nexus.leagueoflegends.com/en-us/2018/03/dev-making-matchmaking-better/

#In other words... yes, Grasp is good on Caitlyn and there is plenty of data and reasoning to support that claim.

D357R0Y3R1 votes

{quoted}

The rune does 4% of your Maximum health as damage, and heals you for 2% of your maximum health, as well as increasing your maximum health

instant downvote it's reduced by 50% for ranged champs

and you didn't mention that it's magic damage

-->quotes probuild, showing that only autofilled players are playing cait

-->doesn't quote opgg, and lolalytics the two biggest source of stats

LUL

Catffeine1 votes

Apologies for the small mistake about the reduction, but everything else still remains valid. What type of damage it deals doesn't change the number of damage it deals before resistances, also.

You also invalidate the fact that everyone on the EU list is an ADC main, none of them are autofilled, and the fact that Riot has internal data sources that are bigger than big sources of data.

D357R0Y3R2 votes

{quoted}

Apologies for the small mistake about the reduction, but everything else still remains valid.

it doesn't jesus... 50% reduction makes the rune completely irrelevant CONSIDER that you also do not build hp

What type of damage it deals doesn't change the number of damage it deals before resistances, also.

it does, because then it doesn't scale because you cannot buy MR pen while enemy are going to increase their MR

You also invalidate the fact that everyone on the EU list is an ADC main, none of them are autofilled,

6 games 3 loses 3 wins

and out of that you're going to make a good sample of data?

and the fact that Riot has internal data sources that are bigger than big sources of data.

if they think it's strong, either they're lying or they took data from bronze

Catffeine2 votes

Very little of what I said has to do with the actual healing/damage output. I even acknowledged that Grasp does less damage than PtA/Fleet but it's other aspects of it and the rest of Resolve that makes it strong. So, once again, everything I said is still valid.

Read the other guy's comment as far as Riot's API goes. A lot more people are doing it than you think.

Oleandervine1 votes

This is probably a new build because she is no longer losing out on offensive stats due to the new Stat Runes, and can afford to go the sustain route with Grasp. Given that her early game is trash, it probably benefits her greatly to have the extra durability to simply outlive her opponents while she gets a few items built

D357R0Y3R2 votes

No i know it's a new build and it's shit grasp heals for like 1% of your max hp if you're ranged, and adcs have NO HEALTH AT ALL. It scales like shit on ranged champs, and adcs once again have no hp and in mid/late game it will deal MAGIC damage

https://i.gyazo.com/c0bd62a181044d9e069bce8a98d22a70.png

https://i.gyazo.com/dd32e8e33ae2dc2e1a1d9ff2ab8470ad.png

here, have a look at how strong it is it's not picked, and it has a lower win rate

where the fuck does meddler get insane data from. Try grasp yourself it's terrible

saltran1 votes

And I've checked on every elo and even on Master + FleetF performs better than Grasp, also only looking at Cailyn's OTPs Grasp performs worse than FleetF.

D357R0Y3R2 votes

it's not the first time, I ALSO wonder how can he think that celerity is good now

e46 Fanatic1 votes

It's their game... Common sense tells you they know how the shit works, they made it, tested it, blah blah... There is no secret here...

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