Lulu 40% ban rate in diamond+
still has 30% pick rate and 52% win rate
but it's k guys, players are banning her because she is not op
let's just permaban her until meddler reliefs us from a burden after 3 months like he did with corki
still has 30% pick rate and 52% win rate
but it's k guys, players are banning her because she is not op
let's just permaban her until meddler reliefs us from a burden after 3 months like he did with corki
they ban her because she is annoying... not because she is broken ..
No i'm sorry, but we don't ban annoying things in master
we prefer to win
because.... boosted
In diamond
They need to tone down her reliable (point/click) 650 range E damage. Maybe reduce the whole thing by 20 at all ranks or adjust the early game strength by changing it to 60/95/130/165/200.
She isn't much of a problem in Low ELO because it seems like people don't know how to use her well. I'm actually tempted to ban her to prevent her being picked on my team by folks that think she's freelo.
It's a tragedy... Eh Rubick?
i don't know man, is it a tragedy to have a bad balance among supports and having to permaban an enchenter that outclasses every other enchenters while being a lane bully?
I was actually referring to the tragedy of Dr Sona X Rubick. You seem to have forgotten, but I can easily tell you.
Also Lulu may be a lane bully but she doesn't outclass every enchanter.
Janna still has better disengage.
Raka has better healing.
Karma can shield the whole team and has better damage.
Taric can save an entire team and is more outrageous.
What Lulu has is single target denial and protection, which I suppose is more valued in your elo.
i admire your sense of humor that reliefs me when i'm stressed
the reason lulu is stronger than those champions is because no supports can atm 1v1 an adc in early game and stand still while out-trading them, which is why people are banning lulu, when a support is banned it's never because of utility but always because of damage
second, even if raka has better healing you know it's inferior to lulu's utility that isn't held back by executioner same for karma's AOE shield that is too situational
janna's better disengage is actually the only reason janna has nearly 20% pick rate despite lulu being op, she has something that the others don't and you were right on this one
Well if Lulu can outtrade an marksman by standing there, take Darius.
Level one damage trades... Time to bust out the Draven support. ;)
What? This guy's right? GUYS, GET THE DOWNVOTES!
My guess is that it's a combination of her functioning well in the current meta, and the raw power increase to her kit in patch 7.2
The Changes to Warlords Bloodlust reduced the lane sustain of Marksmen, which was is a buff to champions who like to harrass a lot in lane, Lulu is definetly one of those champions.
Nerfs to other champions played in the support role like Zyra and Malzahar must have helped her out aswell.
Is she too strong? Yeah, I think so. Will she still be too strong if the meta shifts? I... am not entirely sure, I don't play botlane. I think she might, but I'm not sure.
Just my 10 cents.
Shouldn't you be spamming Sona while your primary prey is meta? This is like the primary time to be a Sona player.
I didnt play for 3 days, she was actually permabanned out of nowhere in all of the 10 games I played since then except for 1 where she was on my team and stomped lol.
Lcs <3
The hype wasnt this real until they started playing her in lcs :)
Kind of a misleading post there... She was being banned because her Polymorph was bugged and could go through spell shields.
she was banned and IS STILL banned because she's overpowered, no one cares about spellshield except if you play morgana
and her polymorph doesn't go through spell shield, only disable Sion while STILL not stopping his ult
52% winrate doesn't sound that incredible against someone, say, Ivern who's currently sitting at a 58% thanks to his massive BS shields with a slow and Daisy. Anyway, how many of these complain threads are you going to make about "supports suck" or "this one enchanter outclasses everyone?" Will you really, really be happy if they balanced it only for Master+ even though it'll wreak havoc on the other 97% of the players?
League is supposed to be a fun game, why get a conniption over one Champion doing better than anyone else? There are too many variables in this game to truly make it balanced and, if it were, I guarantee you that only the same 10-20 champions would be picked in any given match due to their Utility.
Given how many of the people under Plat have left already and the ones still playing are trying to keep their ranks, Riot should just go ahead and balance it for the top 200 players in Challenger so these threads can stop. Then again, it's just going to cause people to complain "oh, Challengers don't know anything!" because you're perfect apparently and know everything.
Just take a break, maybe? Lulu is a good support, but to call her the best is probably just overhyping it. I mean, I don't see anyone complaining about Twitch suddenly spiking in winrate.
[{quoted}](name=Fate Fire,realm=NA,application-id=3ErqAdtq,discussion-id=Kp7iggG0,comment-id=0007,timestamp=2017-03-24T15:12:52.035+0000)
52% winrate doesn't sound that incredible against someone, say, Ivern who's currently sitting at a 58%
and what a surprise, ivern is being nerfed just because ivern is op doesn't mean lulu is fine, and 52% win rate combined with 30% pick rate is not fine
especially when the pick has such a massive ban
Mind telling me when/where Ivern was nerfed? I try to keep up to date on changes even though I don't play, last one I can recall off-hand were to his shield slow and Daisy's resists.
And if we're going by massive ban rates, Galio is currently sitting at a 10%, does that mean he needs to be nerfed? Statistics only tell a small portion of the story. Let's say I have a 60% win rate at 20% playrate on Ahri even though the enemy team bans her about 1% of the time, does that make her OP or am I just good with her/enemy team being morons about playing against me?
If you go purely by PR, WR, and BR, a lot of champions would be nerfed into the ground: Ivern, Shaco, Lucian, Graves, Camille, Yasuo, Ahri, and Lee Sin being up for massive nerfs while Sivir, Azir, Sejuani, Corki, and Rek'sai would receive massive buffs.
Still, ignoring buffs and nerfs, you still have to deal with runes, masteries, skillshots vs point and click, crowd controls, and other factors. You would have to remove all forms of cc because that gives the enemy an unfair advantage to stop you from doing what you want to do, flashes which save you from certain death, teleport from helping your team faster, remove runes and masteries because they give an early game advantage, remove lethality and magic penetration because it makes tanks pointless. Then consider removing True, % health/missing as those have no real defenses against.
Soon, you'll be at a point where every champion does 1 damage, only autos, and towers will instakill you with all three lanes being divided as that would be the most balanced game I could think of. As soon as you go past that, it becomes a clear disadvantage to the other person, thus making it unfair.
[{quoted}](name=Fate Fire,realm=NA,application-id=3ErqAdtq,discussion-id=Kp7iggG0,comment-id=000700000000,timestamp=2017-03-24T15:40:33.637+0000)
Mind telling me when/where Ivern was nerfed?
on pbe right now
I don't see anything about him in the 7.7 cycle so far, but guess I'll wait for the s@20 article. Mind telling me what the changes are, though? I don't go on the PBE much as it's full of tryhards who ban the new content that always appears thus making it impossible to see them.
you don't see it? well i see that his ult knock up has a cd before it applies stacks again
V7.3
Daisy!.png Daisy!
Removed: Daisy no longer regenerates 3% maximum health per second while out of combat.
V6.24 December 14th Hotfix
Triggerseed.png Triggerseed
Shield reduced to 70 / 100 / 130 / 160 / 190 from 80 / 120 / 160 / 200 / 240.
Slow duration reduced to 2 seconds from 3.
His last two nerfs, the rest have been bug fixes. the cooldown was there from the get-go I believe. Still, if it didn't and that's a new thing, it still doesn't take into account that a late game Ivern is tankier than an Abrams.
i'm talking about his current nerf on pbe
Her W was hotfixed. Check the patch notes now can we all die in peace?
and her statistic didn't go better in fact they went worse
and she's still broken, her W bug was just the cherry on the cake
But what are complaints about though? Lulu was never a bad support and fit the role very well.
She never received any major buffs in the longest while. It seems like people are just complaining about her being in their games cause of LCS.
You know, it's not bad because Diamond takes considerably more teamwork. Guess what Lulu excels at? Teamwork.
Question.
I went over the lolking and pulled some sample summoners (unfortunately lolking broke their own site and don't make a good leader-board for champions anymore).
I don't see that the experienced lulu mains are doing as well with her as your experience suggests. Nor is her win rate as fantastic as to justify a perma-ban.
what gives ? What am i missing ?
go to leagueograph
ohh....ka...y....
these are some mightily different statistics gulp.
man you sure this site is legit? some of these number look outright out of some fairy-tale.
no offense meant. just asking because the numbers are off the charts.
yes it is, consdering that meddler uses it for first blood tower statistic
gulp
the challanger guy with the 95% win rate and 49 games.