Idea to make LCS games shorter but soloQ games longer.
We all know the pacing of the game is a big problem since games often end before 20 minutes in a stomp. However, LCS games are still reaching 50+ times.
Here's a solution: Cheer score.
First, make every champion take less damage. Maybe better scaling HP, MR and armour on every champion. Then, implement a system in all competitive league games called cheer score.
Before a team fight starts, or if a team is trying to close off a game, the audience is shown a "cheer meter" where, the louder they cheer, the more movement speed and damage each champion gets, up to 40% extra move speed and 20% extra damage (double the effects for draven
)
This way, normal games can last longer and be more enjoyable while LCS games have their play length shortened by a lot with this system.
I can already see a few problems with this system:
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Biased cheering: obviously, if there are more fans of one team than the other, the more favorable one gets more cheers when they want it, which is kinda unfair, especially to new teams.
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Too gimmicky: yeah, I know it's gimmicky and there is a lot of room for criticism, but I'm sick of playing these snowbally games and if it means making the LCS a little biased, I would rather have that instead.