I'll tell you how to secure a win for your side by 5 minutes.

KnightLakega·11/22/2019, 11:47:18 AM·2 votes·1,081 views

Before it was kind of "Games determined by the 10-15 minute mark", sure you could get some comebacks, or the enemy putting up a reasonable fight mid of the game (though its generally just delaying the inevitable). Now its even worse...

Once people figure this rotation out, it'll be gg even if the enemy team knows whats going on.

Here's the key points, of Riots massive F up this season, and this rotation can determine you winning almost 100% of the time..

Key Points:

-> Top lane is even more of an Island. Riot pushed the 1v1 focus top. (most junglers ignore it even more now) -> Drakes are insanely powerful, especially once you get 3, and become very snowbally. -> Jungler Exp is garbage now, and junglers are almost always 2 levels behind. (Extremely important). -> Getting 3 souls is easy, and makes your team almost unstoppable, (Especially with the rotation I explain).

This makes the winning team able to absolutely destroy the opposing team with a simple rotation by 5-10 minutes.

The Rotation: (This is mostly in the eyes of the Jungler, despite what everyone says about the jungler being useless this season due to being 2 levels behind, this rotation can only be achieved via the Jungler, or a high mobile mid laner that can get around very fast, (like a zed or talon).

-> Put extreme pressure on bot lane, and gank it. Even if you just push them out of lane and make them back, that's enough. (Time it at the 5 minute spawn for drakes). Even if the jungler is around he can't do crap being 2 levels behind.

-> Jungler rotates top immediately, and ganks top lane, forcing it out. Top laner then invades the enemy jungle. (Again the jungler is 2 levels behind, he can't do jack in a 1v1 unless you seriously mis play. Clear faster with the help of your own jungler).

-> reset, and do it again... You've won the game.

At this point you've gained the first drake giving you a head start in the next fight no matter what it is. Repeat the same rotation as a jungler, nearly 100% win rate I'll bet anything..

  • Enemy jungler is crippled at this point, already 2 levels behind and half his jungle stolen.
  • Top lane is crippled as well, losing out on alot of exp and gold from yours, making your top lane a free win for your top laner
  • You can keep ganking bottom lane to keep them behind..

So now that's 2 lanes you don't need to worry about. Top, and Jungler is forever crippled, keep pressure on bottom and GG..

-> Drake again after you clear your jungle, and gank bottom, have bot help you secure it fast. (They can then invade the enemy bot jungle, easy money and cripples them even further).

-> Gank top again just to add insult to injury and clear the top jungle again together.

Rinse repeat... Half the enemy team is utterly crippled even worse than before.

  • Even if you give up the Herald twice, and lose 2 towers, you won the game. Herald is pointless, though you can grab it yourself just to add insult to injury.

Once you secure 3 drakes, the elder is a freebie for you, as well as the next 2 drakes. The enemy team is so far behind they can't hope to contest you.

2 Comments

DuskDaUmbreon11/22/2019, 1:30:57 PM2 votes

-> Jungler rotates top immediately, and ganks top lane, forcing it out. Top laner then invades the enemy jungle. (Again the jungler is 2 levels behind, he can't do jack in a 1v1 unless you seriously mis play. Clear faster with the help of your own jungler).

So...What happens when the top expects this because he actually has a functioning 4 key? What happens when he follows his laner and 2v1s his opponent?

Your entire plan is flawless...If the enemy team doesn't react at all. But it starts to fall apart if they have any idea what you're doing.

If either the enemy jungler or the enemy top know what you're doing your entire plan falls apart. Between the paragraph I quoted above and this paragraph:

Put extreme pressure on bot lane, and gank it. Even if you just push them out of lane and make them back, that's enough. (Time it at the 5 minute spawn for drakes). Even if the jungler is around he can't do crap being 2 levels behind.

You have two key points where you're relying on the enemy team being incompetent. Botlane you're assuming they don't play cautiously and you're assuming the jungler doesn't a) follow you and help out botlane or b) Get a different lane ahead.

Alternatively, their mid could roam and either kick your ass or disrupt your botlane, or their top could make a TP down and fuck you up, or your top could lose lane, or any number of other issues where everything just falls apart.

On paper your strategy is flawless. In practice it's got so many weaknesses that it looks like a min-maxed character where someone fell asleep halfway through.