You know if Sona wasn't a squishy she going to be another ranged top laner who abuse kelpto

ValiantKiller··24 votes·11,280 views

Viktor Karma etc can just abuse klepto top side and ruin the phase for every melee champion. I mean any ranged champions can do that Teemo Kennen Vayne etc and if Sona wasn't super squishy, she would be another ranged top laner who ruin the lane and abuse klepto if needed.

46 Comments

Frosted Tips23 votes

Also abysmal at shoving and does pitiful damage early while also being immobile.

ValiantKiller1 votes

[{quoted}](name=Frosted Tips,realm=NA,application-id=3ErqAdtq,discussion-id=KQlryTKx,comment-id=0000,timestamp=2019-04-14T01:55:32.025+0000)

Also abysmal at shoving and does pitiful damage early while also being immobile.

I know right ?

LordGeovanni1 votes

Immobile with that e on no real cooldown. she cant shove all at one time but she can spam q and sove faster than a wukong because a wukong would have to back off from her q spam

Frosted Tips3 votes

I didn't know 12 seconds was considered less than a real cooldown?

Also Wukong would actually just 1 shot sona every time she tried to walk up for an AA.

LordGeovanni1 votes

Sona could definitely waste wukong before he gets to be useful and if she doesnt build full ap she could withstand wukong's 'burst' you dont need to be the full ap mage thats what mid is for play like swain. and 12 seconds for level 1 on a mobility ability isnt long

Frosted Tips3 votes

Sona mobility is a tiny MS buff on a 12 second CD while Wukong dash is on an 8 second CD.

LordGeovanni1 votes

Please go ahead and ignore the range factor like we do in every match up in that sona is hitting wu kong before he reaches she has e after he uses his e so wu kong gets a e q at best then has to run away all the while taking retaliation from sona aka the same way every ranged match up goes even kog maw the difference being instead of a mobility buff he uses cc to peel the enemy off of him .

Morgana Q Misser13 votes

She wouldn't, she has no CC and her base movement speed buff is underwhelming

If she had more hp she'd still get jumped on and die, she doesn't have condemn like Vayne or Karma's W

ValiantKiller1 votes

[{quoted}](name=Morgana Q Misser,realm=EUW,application-id=3ErqAdtq,discussion-id=KQlryTKx,comment-id=0002,timestamp=2019-04-14T02:41:28.958+0000)

She wouldn't, she has no CC and her base movement speed buff is underwhelming

If she had more hp she'd still get jumped on and die, she doesn't have condemn like Vayne or Karma's W

Trust me, Kelpto make magic special with stuff that can spam skills

D357R0Y3R3 votes

It's wonderful to dream

but no

Zardo16 votes

She also has negative waveclear

DuskDaUmbreon12 votes

Hey, her ult can easily hit a full wave! And her Q hits a whole two targets!

D357R0Y3R5 votes

her ult doesn't deal damage to minions

DuskDaUmbreon11 votes

...Her ult can easily cover a full wave! And her Q hits a whole two targets!

Flashes1 votes

{quoted}

Hey, her ult can easily hit a full wave! And her Q hits a whole two targets!

Only one because it keeps hitting the enemy champion smh Riot fix your game

Daedric Etwahl9 votes

Sona's got a few more issues than just being squishy that keep her from playing toplane:

  • Super squish
  • Slow base speed, and immobile
  • Relatively large target
  • Any meaningful damage requires being in basic attack range
  • Very mana hungry
  • One of the worst waveclears, probably second only to Braum And Braum has better things to do anyway.
  • Zero CC of any kind pre-6, apart from a single target slow on a basic attack.
  • That slow is heavily unreliable, as Sona needs to use 3 spells to prime it, and that will guzzle her mana. Combine that with having to farm, so she's forced to use it to either harrass or last hit, she's not going to be able to sit on it.
ValiantKiller2 votes

[{quoted}](name=Daedric Etwahl,realm=NA,application-id=3ErqAdtq,discussion-id=KQlryTKx,comment-id=0004,timestamp=2019-04-14T05:09:34.898+0000)

Sona's got a few more issues than just being squishy that keep her from playing toplane:

  • Super squish
  • Slow base speed, and immobile
  • Relatively large target
  • Any meaningful damage requires being in basic attack range
  • Very mana hungry
  • One of the worst waveclears, probably second only to Braum And Braum has better things to do anyway.
  • Zero CC of any kind pre-6, apart from a single target slow on a basic attack.
  • That slow is heavily unreliable, as Sona needs to use 3 spells to prime it, and that will guzzle her mana. Combine that with having to farm, so she's forced to use it to either harrass or last hit, she's not going to be able to sit on it.

Most of what you said come in form of useless base status that what every ranged top laner should have

ModCaliCoastReplay6 votes

I have actually done this! I played it for a week or so, to better results than many might think, and had a 12/1 S+ game on toplane Sona with item 3003 item 3100 item 3089.

She counters a small but useful champion pool surprisingly well - Gnar KennenJax and even Urgot, in my experience. All her hits are guaranteed, she has the dodge speed steroid to dodge skillshots, and she has brilliant sustain.

She is however very, very bad when she is bad, and that is particularly versus other juggernauts like DariusGaren Yorick Nasus Illaoi who can absorb her mana pool with a smile, push the wave harder than she ever can, and utterly melt her if she makes a mistake and gets even a step too close. Her stats are only part of what holds her back as a toplaner; the rest is that her waveclear is atrocious, among the worst in the game.

She will never be a viable toplane blind. It's still fun however to pick her into a Gnar and watch as you melt half his healthbar on a Q and Q-empowered chord auto by about midgame.

jng dif victim1 votes

{quoted}

I have actually done this! I played it for a week or so, to better results than many might think, and had a 12/1 S+ game on toplane Sona with item 3003 item 3100 item 3089.

She counters a small but useful champion pool surprisingly well - Gnar KennenJax and even Urgot, in my experience. All her hits are guaranteed, she has the dodge speed steroid to dodge skillshots, and she has brilliant sustain.

She is however very, very bad when she is bad, and that is particularly versus other juggernauts like DariusGaren Yorick Nasus Illaoi who can absorb her mana pool with a smile, push the wave harder than she ever can, and utterly melt her if she makes a mistake and gets even a step too close. Her stats are only part of what holds her back as a toplaner; the rest is that her waveclear is atrocious, among the worst in the game.

She will never be a viable toplane blind. It's still fun however to pick her into a Gnar and watch as you melt half his healthbar on a Q and Q-empowered chord auto by about midgame.

LETS consider SOLO Q PLAYERS SUCK right ? and they are just ranting after losing to some champions and complaining for nor reason. what about LCS ? LCE ? LCK ? literally every championship ? are they bad players too ? or they dont know how to counter pick ? yesterday in LCE semi-finals SYLAS/Vayne/Kayle/Sona in all 5 games they were either banned or picked and whenever they was picked the team with them won. What u say on that ? in LCK literally every game They banned Sylas. in LCS Finals Sylas and kayle was banned every game. Cmon man dont try to argue when u know somehing is wrong.

Serika Zero1 votes

she wasn't picked top lane tho. she was picked for the taric sona strat, as a "bot lane carry".

A lot of adcs have bad wave clear: Draven Vayne Ezreal But this is because adcs don't need wave clear OR EVEN WAVE PUSH.

While that a necessity for top and mid. Which is why a lot of top laner buy item 3077

Spicy Rice4 votes

I'm guessing this is a shit post, but honestly, the reason people complain about ranged tops, is that they are effective against pretty much every melee top. Outside of ganks, you are basically unable to touch them, and this season, damage is so high/defense is so low, that you can't exactly tank their damage either.

When you combine that with the insane amount of rng that klepto brings to the lane, top lane starts looking more and more like a shit show.

ValiantKiller3 votes

[{quoted}](name=Spicy Rice,realm=NA,application-id=3ErqAdtq,discussion-id=KQlryTKx,comment-id=0003,timestamp=2019-04-14T03:20:55.867+0000)

I'm guessing this is a shit post, but honestly, the reason people complain about ranged tops, is that they are effective against pretty much every melee top. Outside of ganks, you are basically unable to touch them, and this season, damage is so high/defense is so low, that you can't exactly tank their damage either.

When you combine that with the insane amount of rng that klepto brings to the lane, top lane starts looking more and more like a shit show.

That is the whole problem, RNG of damn Klepto added to the damn base status of ranged champions = hell. Kennen Karma Viktor abuse klepto, have good base status that able to poke you down and be tanky. Teemo can use graps of the undying and be tanker while abuse you still. And list goes on. Sona would be the same but she have the worst weakest status in game, that why she not abused.

Z3Sleeper1 votes

I really wish Grasp top Teemo would be addressed...

ValiantKiller1 votes

{quoted}

I really wish Grasp top Teemo would be addressed...

No one would, cause teemo is devil child

Thefrostyviking1 votes

What, you dont like the rodent going full AP melting healthbars from across the map with his item 3151 shroom while sitting on a 3000+ healthbars? :P

Crescent Dusk3 votes

Can you people stop whining about ranged top laners already? They are useless gimmicks that guarantee their team a loss late game and force their junglers to play tanks in order for their team to have a semblance of a frontline to protect their ADC.

Ranged top laners also tend to push in lanes so they make for really easy ganks as well and die much quicker in a 2v1.

DuskDaUmbreon2 votes

Agreed. Barring the few who are pretty much only viable top (Gnar, Jayce, Quinn, Teemo, and Kayle), it's basically never a ranged champion's strongest role. You have a shit-tier comp in late-game, you die if ganked, you die if they get next to you through any means. You have shit waveclear, typically shit ability to handle most juggernauts or tanks, and are, at best, a cheese pick.

They work very situationally, but are terrible in nearly all other instances. Even when Vayne was pushing 54% winrate, her toplane winrate was sitting only at around 48%.

Crescent Dusk1 votes

{quoted}

Agreed. Barring the few who are pretty much only viable top (Gnar, Jayce, Quinn, Teemo, and Kayle), it's basically never a ranged champion's strongest role. You have a shit-tier comp in late-game, you die if ganked, you die if they get next to you through any means. You have shit waveclear, typically shit ability to handle most juggernauts or tanks, and are, at best, a cheese pick.

They work very situationally, but are terrible in nearly all other instances. Even when Vayne was pushing 54% winrate, her toplane winrate was sitting only at around 48%.

And considering how abundant Irelias and Rivens are, top laners who outright thrive against ranged match ups, it is really dumb to pick ranged champs into top lanes unless you KNOW you will be babysat by your jungler to help crush that top laner opponent.

VoraciousX1 votes

[{quoted}](name=Crescent Dusk,realm=NA,application-id=3ErqAdtq,discussion-id=KQlryTKx,comment-id=000600000000,timestamp=2019-04-14T20:16:30.141+0000)

And considering how abundant Irelias and Rivens are, top laners who outright thrive against ranged match ups, it is really dumb to pick ranged champs into top lanes unless you KNOW you will be babysat by your jungler to help crush that top laner opponent.

You realize Riven is either a skill matchup or straight up loses vs most ranged top laners right? Teemo: 49.56% win rate, Kennen: 49.24% win rate, Vayne: 48.63% win rate, Urgot(If you count him): 48.39% win rate, Quinn: 44.99% win rate. The ones she wins against are ranged top laners who keep relatively close, like Vladimir, and Gnar who is half ranged. Riven has like a 51.72% win rate vs Neeko, which would be a skill matchup in favor of Riven. Irelia is similar, but Irelia only wins vs 11 out of 41 top laners anyways, with 5 of them being ones she actually mostly wins, the others being skill matchups.

LordBadToo1 votes

[{quoted}](name=Crescent Dusk,realm=NA,application-id=3ErqAdtq,discussion-id=KQlryTKx,comment-id=0006,timestamp=2019-04-14T06:12:31.322+0000)

Can you people stop whining about ranged top laners already? They are useless gimmicks that guarantee their team a loss late game and force their junglers to play tanks in order for their team to have a semblance of a frontline to protect their ADC.

Ranged top laners also tend to push in lanes so they make for really easy ganks as well and die much quicker in a 2v1.

This. Yes, with melee champs you are forced to play safe and get out farmed but by mid game they become a liability for Their team. I have been using Malphite heavily lately in top lane and the easiest wins are always when someone picks one of these ranged champs too. After I hit level six they die as fast as the cool down is.

PaffWasTaken1 votes

They are useless gimmicks that guarantee their team a loss late game

1- Calling them useless while everytime melees are too weak/rangeds are too strong they boast an insane winrate in both soloQ and competitive is quite the understatement

2- Out of the 15 best winrates in top atm, 6 are ranged, so about 40% of the best toplaners are ranged (if it wasn't for the fact that several ranged tops got nerfed recently, this number would exceed the 50% mark). I don't really think this qualifies them to guarantee loses at any point of the game, since they boast pretty impressive winrates nonetheless

3- Why is late game even mentioned since two of the most prominent ranged toplaners at the moment Kayle Vayne are reputed to have amongst some of the biggest late games in the game?

and force their junglers to play tanks in order for their team to have a semblance of a frontline to protect their ADC.

-Maybe you've noticed, but apart from Sion , there's no real "tanks" getting picked either top or jungle at the moment. In fact, the other 60% concerning the best toplaners at the moment are almost exclusively assassins or bruisers building 100% damage, same for jungle. Picking a melee top laner or a ranged one who does the same thing doesn't have any impact into what is or should be picked jungle right now.

Ranged top laners also tend to push in lanes so they make for really easy ganks as well and die much quicker in a 2v1.

They tend to die much quicker in a 2v1, true. But since they push lanes so hard (most of the time under turret) they put themselves into a way better position than a melee champion. A melee champion needs to stay close to the upcoming wave to have any impact or cs. A ranged one, on the other hand, can almost be in the middle of the lane while still being able to push under tower. This forces laners and junglers who doesn't have godly mobility to be incredibly quick, since the jungler needs to reach the middle of the lane and catch the fleeing ranged enemy, while the laner must go through his entire pushed enemy wave and reach the opponent at the same time. Spoiler alert: ranged laners are in a much safer position, allowing them to prevent most 2v1 if they know what they are doing.

Zero Shingetsu1 votes

I use this rune on Volibear. :)

ValiantKiller1 votes

[{quoted}](name=Zero Shingetsu,realm=NA,application-id=3ErqAdtq,discussion-id=KQlryTKx,comment-id=0001,timestamp=2019-04-14T02:20:56.456+0000)

I use this rune on Volibear. :)

using it on voli bear is fine,he is melee and top laner that you can deal with but my god ranged champions, keep dreaming

limebuster1 votes

I’d suggest trying something like renekton into this or Nasus, the stun and wither are really nice for slowing them down. I tried lulu top recently and funnelled with my friend as yi and I found that those two were hard enough matchups

Cyrosi1 votes

As someone who loves Sona, no she wouldn't be a top laner even if she had more health. She has no wave clear, no escape (no Sona invests in e first, maybe like 1 point), and her only cc is ult. Also klepto on Sona is a trap, all it gives you is a little more gold, and lots of pots that are almost always worthless for your character. Sona needs impactful talents to make up for her mediocre early game. Pretty much any talent that gives more damage is better for Sona than Klepto is, because sadly, klepto is not an immediately impactful talent.

Daddy Ants1 votes

{quoted}

As someone who loves Sona, no she wouldn't be a top laner even if she had more health. She has no wave clear, no escape (no Sona invests in e first, maybe like 1 point), and her only cc is ult. Also klepto on Sona is a trap, all it gives you is a little more gold, and lots of pots that are almost always worthless for your character. Sona needs impactful talents to make up for her mediocre early game. Pretty much any talent that gives more damage is better for Sona than Klepto is, because sadly, klepto is not an immediately impactful talent.

Aery has been nerfed so much that it really isn't that impactful anymore.

Accelerating your build and sustaining lane is better.

Thilmer1 votes

I use klepto in support Sona.

The free potions and wards are very nice as a support.

ValiantKiller1 votes

{quoted}

I use klepto in support Sona.

The free potions and wards are very nice as a support.

Support is fine, i just making fun of abusing ranged top laners

Madsin251 votes

Solo lane sona is 100% cheese and 1 MR item takes her out of the game.

Vlada Cut1 votes

Aaand everyone forgot about the greatest top kleptomancy abuser here. Kayle

ValiantKiller1 votes

[{quoted}](name=Vlada Cut,realm=EUNE,application-id=3ErqAdtq,discussion-id=KQlryTKx,comment-id=000b,timestamp=2019-04-14T20:21:22.583+0000)

Aaand everyone forgot about the greatest top kleptomancy abuser here. Kayle

Atleast she not super ranged in lane phase buddy.

Vlada Cut1 votes

{quoted}

Atleast she not super ranged in lane phase buddy.

Buddy, she may be melee but her E is ranged which she uses for farming Klepto gold. And, she becomes ranged on lvl 11 if the lane phase is long enough. Where exactly if it ends way sooner? None other than low elo games.

LordGeovanni1 votes

if you cant do it already you just bad at her

Daddy Ants1 votes

After having to face a Kleptomancy Kennen as Malphite I sympathize with my top lane brethren with regards to the state of their lane.

ValiantKiller1 votes

{quoted}

After having to face a Kleptomancy Kennen as Malphite I sympathize with my top lane brethren with regards to the state of their lane.

See, that is my point, cancer

PaffWasTaken1 votes

Any time Sona has too much base stats is a time where she is very problematic for the game balance, and its surprising how much people here complain about her being a sitting duck, like they forgot Pre-S8 where she was just sitting in lane smashing her notes like a DragonForce solo while proccing Klepto every single time when it got released.

Her having defined weaknesses in her kit and not being the best in the game in everything she does isn't a "flaw" and doesn't make her "bad" either. This is just what common sense in game design/balance looks like in MOBAs, and taking the exemple of X champion doing X thing better than her doesn't mean she should be able to be at the same level too. It's been months now that she is either the top support or amongst the top 20%. If we apply decent logic, this means she doesn't need a buff in any way, or else the situation described by OP would be far more realistic than we may believe. In fact, some may even argue that she needs either nerfs or power shifts. But, well, I remember the complains about her getting nerfed back in pre-S8 (which made sense back in the day tbh) and everyone setting fire to reddit and the boards because of this...

Just calm down please

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