So, GP. Maybe a small change/buff?
At first, I didn't think the Triforce changes would hurt GP that much, but now that I played him... yeah, I feel pretty bad now.
So why not make a small change to GP to make him not so item reliant?
Here's my idea:
- Make his E have a scaling crit chance on the explosion. 20/40/60/80/100% crit on his barrels. (or whatever numbers you feel are fair) -- this crit chance is independent of items, and can not be increased outside of putting points in his E.
So, now GP can do GP things without relying on crit items, and he has a bit more freedom in his build, and his skill path may even have a bit more freedom. I feel like that'd even him out after the repeated nerfs and then losing Triforce.
Donno if that'd make GP "broken" again, but it'd make him feel viable again.