The relic shield change i offered that is better in every way than the current fix.

Professor Ward··1 votes·211 views

If you can express why this change is not more reliable than the current change please do.

Ill state it again, its simple, and completely kills double relic, while keeping thresh, and any future ranged relic user completely viable.

"Killing a lane minion consumes a charge from each nearby relic line item"

That simple

Team has 5 relic shields, kills ONE minion, you all lose 1 stack, effectively nullifying the gain from buying multiple relic line items.

Completely kills relic stacking, and doesnt hurt current and future ranged champions who would like to run it.

4 Comments

BeatzBoyFTW1 votes

So you're saying if the ADC buys Relic first & attacks a minion, you intentionally disabled your Support to do the executioning.....

Professor Ward1 votes

{quoted}

So you're saying if the ADC buys Relic first & attacks a minion, you intentioanlly disabled your Support to do the executioning.....

This would be no different than saying "WHAT IF SUPPORTS LAST HIT EVERY MINION AND INTENTIONALLY DISABLED AD'S FROM FARMING??.... something that can happen every game but never does.

Sure people can troll...

With this, buying relic on ad would be nothing other than trolling. If you cant rely on your ad to build somewhat decently than you probably lost anyways.

Dead flag blues1 votes

Uh no

Professor Ward1 votes

[{quoted}](name=Dead flag blues,realm=EUW,application-id=3ErqAdtq,discussion-id=JgBeXzp1,comment-id=0001,timestamp=2018-01-27T14:23:21.584+0000)

Uh no

Reason why?

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