Rylai's

Handy Sandy ··11 votes·528 views

item 3116

If we nerf this item (which shouldnt be nerfed) lets make all melee champions have significantly lower damage and movement speed so they can't walk up to use and oneshot us since its not like immobile mages have that much defense besides our cc, even stuff like Karthus's wall or Orianna's speed/slow or anyone else with light cc isn't enough peel to run away from Akali Talon etc. Oh, and champions with some type of mobility like Fizz's E and Q or any point and click gapclosers should have halved range since we can't kite them anymore.

20 Comments

ViiLLAiN5 votes

well they arent supposed to .... u pick a immobile in hopes ur team will help peel those champions off i

Its a team Game and lets be honest ryalis is way to strong of an item as of now

Handy Sandy 1 votes

{quoted}

well they arent supposed to .... u pick a immobile in hopes ur team will help peel those champions off i

Its a team Game and lets be honest ryalis is way to strong of an item as of now

So if it was nerfed

-Mages have zero survivability because flash usually isn't enough to make a gap.

-Short ranged mages have even less survivability.

-Must rely on teammates for peel, making them only useful if you're a 5 man premade with headset.

-Increases the already extremely high skillcap on mages.

-Nerfs Azir further.

-Even less health items for mages -> less survivability, now we're gonna be at ADC health or less.

assassins and bruisers are still going to oneshot them, and if they build full health items then they're gonna have less AP and won't be able to oneshot you

Astôlfo2 votes
  • Mages have shittons of survivability in other items.

  • okay, so what? That only applies to them wandering out alone or going into frontlines for whatever reason.

  • that's the whole point. You're a squishy with insane AoE damage and CC. That's the tradeoff.

  • Azir needs a rework in general.

  • No one said the health has to be nerfed. The passive is the biggest issue on it. What's wrong with being ADC health? And APs still have a shitton of health items.

AHeroNamedHawke5 votes

"Immobility should not be a weakness" -G&B

Big Lincoln4 votes

it's not enough that you have long range and giant AoE nukes, you need to be better duelists AND be able to have easy kiting?

why do mage players think they need to have every strength there is?

Handin Out Naps3 votes

Mages are teamfighters. Abuse that. You dont need the most broken item in the game to function, you just need to position well.

Rock MD1 votes

{quoted}

Mages are teamfighters. Abuse that. You dont need the most broken item in the game to function, you just need to position well.

There is tons of mobility in the game and mage spells keep getting reworked to be more unreliable. Rylai's is a must on them for that reason. The item itself simply needs to be toned down from guaranteed damage to more reliable damage.

Assuming that just because you have a bias against mages they don't have individual issues is silly.

Handin Out Naps2 votes

The most mobile class in the game, assassins, have been shoved out of viability because they cant compete with mages currently. Mages offer so much wave clear, damage, cc, and range. Also I dont have a bias against mages at all ( I actually play Viktor, Twisted Fate, Azir, etc.), the only thing I have against them currently is the fact that they can build a ridiculous amount of hp and still 1 shot a squishy. Every mage going second item rylais says something, it says nerf the fucking item.

Rock MD1 votes

{quoted}

The most mobile class in the game, assassins, have been shoved out of viability because they cant compete with mages currently. Mages offer so much wave clear, damage, cc, and range. Also I dont have a bias against mages at all ( I actually play Viktor, Twisted Fate, Azir, etc.), the only thing I have against them currently is the fact that they can build a ridiculous amount of hp and still 1 shot a squishy. Every mage going second item rylais says something, it says nerf the fucking item.

If you actually fully read what I said I was suggesting the slow needs to be toned down but it's understandable why mages need and want an item that makes their damage more reliable against a meta of pretty much all the mobile things (and adcs).

Very Hard Engage2 votes

the moment you realize that mages dont have escapes, they have skill shot cc. and bruisers are hard designed to be able to close gap distances to eventually reach us and melt our resistance-less faces off.

notice the 325~335ms on most mages, and the 340+ on bruisers combined with gap closers and cc to stick.

Astôlfo1 votes

See there's this thing called playing with your team and not trying to 1v1 an assassin/bruiser.

Handin Out Naps2 votes

Bruisers often have only one gap closer. If you play it correctly with your team they get kited and you win. You shouldn't have a problem dealing with bruisers and assassins if you use your front line correctly.

Very Hard Engage1 votes

i dont, the issue was that because i had 0 resistances i just died outright because he reached me, and i didnt even have time to use my CC in the first place. or he flashed over it and it meant i died 100% of the time unless i also used my flash. (not saying he wouldn't expose himself to do it, or he wouldn't die with me, but you always trade top laner for carry)

i can deal with them, i know how to play pansy tower hugger lets stand behind someone. but this much power creep is just dumb, rylias should be used for kiting, and it should be a choice of "i want a power item, or i want the utility rylias brings" but its a completely necessary buy because of the way other classes function. the fact that it has 100ap is just a bonus. if you want to gimp mages even harder than dfg, zhonyas, roa, and abyssal go ahead.

bring back higher than 100ap options then well talk.

Astôlfo1 votes

Last time I checked, a gap closer was not like 1000 units. Most gapclosers that said champions like that have are also linear, not blinks. Meaning you can just throw a skillshot right at their face. Congratulations, they burned a 5 minute cooldown to kill you, how incredibly OP.

A mage shouldn't have kiting in the first place. That makes them even safer than they already are with their multitude of Health + AP items + Zhonya's. If they don't want to be vulnerable to things that could kill them through that anyways, they should play intelligently and stick with their teams.

Very Hard Engage1 votes

{quoted}

A mage shouldn't have kiting in the first place.

then bring back higher ap damage dealing options, im fine with being a glass cannon with no utility

but wait, we dont have that, we have CDR, health, and mana options instead. lets list all the mage items that have health. item 3030 item 3152 item 3151item 3027 item 3116

because when mages land their skill shots its oppressive and powerful, no coming back, you cant even farm over them.

Astôlfo1 votes

Not sure why you felt the need to downvote that. I never said I'm against higher AP options.

Squidward Dab1 votes

i agree that if rylais gets a nerf to its ap, we need other items with 100 ap

Astôlfo1 votes

You shouldn't be able to run from an Akali/Talon/Fizz in the first place. You're immobile as fuck, you shouldn't be able to kite in the first place that well.

That's the whole reason all the AoE and CC and AoE burst is okay on mages. Assassins have only single target burst but usually not a lot of CC if any at all, but mobility in return. Tanks have CC and sometimes AoE, but usually not burst.

You don't get to have your pie and eat it too.

EDIT: kek mage mains qq

Requiemsfire1 votes

item 3027 item 3157 item 3030 item 3048

five oh tree 1 votes

I thought this was satire until I read the comments.

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