The "Pro Problem" responce to "dev on the champs 2016", how to adress this for current champs

SwiftKitten88··1 votes·882 views
/dev: On the Champions of 2016 - Nexus - League of Legends

i knew this issue was in the game for a long time... but now that riot has finally given it a name and officially discussed, i feel like i can make a post about this.

if u dont want to read the whole ill show you the quote

Avoid the “pro problem” – I think a common issue we’ve had of the past few years with our gameplay design is the construction of overly complex or coordination-based kits that dominate the pro scene and have to be nerfed into obscurity for most normal players. We aim for low skill floor high skill ceiling, but we don’t always nail it.

as of right now i can name 3 champions off the top of my head that have this issue Nidalee (my main) since day 1 in patch 3.6 Azir who's LORE i love, but who i hate with a passion in-game. RekSai who' i LOVED as a champion in season 4 and 5 (and who was my main jungler, but who i cant not STAND to play anymore.

now i am sure there are other champs who have this issue. and i don't mean to exclude them. but these are all the ones i can remember off the top of my head.

so what is the issue?

well for nidalee it was simple. nidalee was a laner... top, mid and support... she was balanced around being a laner... and when she was reworked.. she was STILL a laner.

her rework in 4.11 was AMAZING she was a bit overtuned in top lane with ad ratio but that was fixed in 4.17.

and she was balanced in every elo... after that patch.

but for us nid mains.. that wasn't enough. i loved her jungle lore.. and i requested.. i BEGGED riot.. to allow her to jungle.. and like a monkey's paw.. i got what i wished for...

unfortunatly for me no one could have foreseen the monster she would become.

hell i didnt belive it myself.. after all all she got was porcing traps on jungle mobs... no damage increase vs player.. no nothing.. just procing hunted on jungle mobs..

to my dismay however riot seems to ONLY focus on her jungle.. and not give a damn about her three prevoius lanes.. to the point where now.. when i ask riot about her ever being able to lane again..

i get responses like "we aren't going to balance her for her off-role"

So what does the have to do with the "Pro-Problem" well everything.

because when nidalee was designed.. and when she was reworked.. this her entire kit... her entire counterplay was based around being in lane.. when you suddenly REMOVE that counterplay of her being in lane. suddenly without any counterplay anymore, she becomes a monster.

what riot did was they took a kit, with all its checks and balanced in lane.. and removed it from lane.. and then made it so it could jungle..

so nerf after nerf hits her.. and her winrate drops... but the pro players.. why arn't they affected? well you have jungle AI and u have pro players.. you CAN'T make her not a monster vs jungle mobs in the hands of a pro player. its not possible to do without destroying her for lower elo play.

so that is what you did.. you destroyed her lower elo play.

now the obvious answer to this fix. is to bring her back to lane.. but riot wont do that.

but enough about my main... let go to Azir

azir.. from day 1... i knew was OP unlike nidalee azir's kit WAS designed for mid laner.. and he was supposedly given "checks and balances" but unlike nidalee his problem was different. his kit could frankly just do things that were impossible to beat, but were EXTREMELY hard to do, or do correctly. azir is just WAY too strong. but you had to have the mechanics of a god (see Korean) to access his power.

to fix azir.. he will need a complete rework. i cant see a way to fix his kit. and based on his current stats for the past year... i don't think riot can either

and lastly we have RekSai

Rek'sai release was CRAZY OP and she got heavy nerfed.. and it was definitely needed. but then she became balanced for everyone EXCEPT for pro play..

and then kept getting nerf after nerf until she was no longer viable in pro play... however this DESTROYED HER for everyone else..

other than mechanic's what is the main different between pro play and non pro play? well that is voice chat and teamwork...

and is a reason why i am scared Warwick is going to get gutted as well

becuase what make rek'sai picked in pro play.. wasnt her damage. it wasnt her tank.. it wasnt her CC... the ONLY thing it was... was her tremor sense.. rek'sai gave map vision... that's it... and NOTHING could complete with the information she provided the team. this information was FAR too game-changing. but this was an intrinsic part of her kit. and riot didn't want to remove it. so step by step they tear her apart taking small things away little bit little to try to compensate her for the huge amount of information she gave. and eventually they took most of that info away. but by that time i was too late.. she was a shell.

the issue with rek'sai is she provided something that ONLY player could use effectively ONLY with teamwork. that that is something lower lvl players don't have.. and pro players will ALWAYS have.

and unfortunately.. the only way i can see to fix rek'sai is to remove this information and undo her nerfs..

sadly i feel WW will get gutted eventually for this as well his W just provides to much info.

and i there is one last "issue" to bring up with Nidalee and this is WHY she is still viable at high level but worthless at lower levels.. and again... this issue is teamwork.

you see... nidalee as a jungle.. provides mobility. and high damage, and a long range engage, at the cost of being INCREDIBLY squishy.. needing to get within melee range and having no form of CC of any kind while having to hit a hard to land skillshot to engage.. . checks and balances... except.. this is a team game... and what nidalee lacks.. her other teammates can bring.

becuase while nidalee is balanced during a gank at low levels.. with no communication. at high lvl.. EVERY LANE he will gank.. will ahve a CC set up for her the moment she arrives. becuase what is the counterplay for nidalee where is her weakness? being squishy.. dieing instantly and not being able to land that skill shot... but if you have voice chat... if you are a top level player. and if u set up the gank so the moment she thorws a spear your ally can CC them GUARANTEEING the spear connects.. then what is her weakness? ca u dodge the spear? NO your CC'ed, can you kill her? to take advatange of she squishiness? no your CC'ed. what breaks nidalee at high lvl play is teamwork. and unfortunately that is the BEST way to have a champ become broken.. teamwork. and this does NOT need fixing.

so riot.. please consider these champion... i know rek'sai is getting reworked soon. and i am glad u recognize "pro play" is an issue. but its isnt "just an issue for "new champs" and you need to learn fix the pro player issue that are already there because you can truly learn how to not make them again

5 Comments

OurLestrade1 votes

Support design has become increasingly coordinated over the past few years too, which makes it even less appealing to solo queuers.

Variks the Loyal1 votes

They have changes coming to Rek'Sai soon that will shift her back towards being a Diver and less of a knock-up bot.

SwiftKitten881 votes

{quoted}

They have changes coming to Rek'Sai soon that will shift her back towards being a Diver and less of a knock-up bot.

yeah aka her original design, but unless they address her "tremor sense" vision issue i feel like she will just end up being gutted again.

Variks the Loyal1 votes

{quoted}

yeah aka her original design, but unless they address her "tremor sense" vision issue i feel like she will just end up being gutted again.

I doubt it. They said part of this mini-redesign will, IIRC, make her only knockup one person at a time when she unburrows. That's a lot of power shifted away.

SwiftKitten881 votes

{quoted}

I doubt it. They said part of this mini-redesign will, IIRC, make her only knockup one person at a time when she unburrows. That's a lot of power shifted away.

lol she already has to freaking summoner 4 burrow to HIT anyone with it.

i haven't heard anything about her "mini" rework other than its coming soon. and it is designed to push her to more of a bruiser role.

but what u posted just seems stupid.

the reason why she is trash is because her ONLY viable role is a "knockup bot" that provides vision and REQUIRING aggressive summoner 4 to be effective.

EVERY SINGLE ONE of her abilities scales with AD which she does NOT build.

her tunnel cooldown is now 26 / 24 / 22 / 20 / 18 from 10 / 9 / 8 / 7 / 6

her base armor and armor growth is now Base armor reduced to 24 from 28.3. Armor growth reduced to 3.4 from 3.75.

her void rush got a 30 second cooldown increase on ALL RANKS Cooldown increased to 180 / 140 / 100 seconds from 150 / 110 / 70.

her queen wrath got reduced from AD ratio per hit reduced to (+ 20% bonus AD) from (+ 30% bonus AD) Total AD ratio reduced to (+ 60% bonus AD) from (+ 90% bonus AD)

her base HP got Base health reduced to 570 from 611.2.

Unburrow

Displacement radius reduced to 160 from 200. 

no longer gives fury

Burrow

Tremor Sense refresh rate per target increased to 1.5 seconds from 0.75.
New Effect: Tremor Sense does not alert Rek'Sai if the enemy is minorly moving to change their facing direction. 

her ENTIRE kit was TRASHED

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