Can we change one of the AP + Health items into AP + Armor?
like we have a CRAZY amount of AP + HP items...

and we only have
for AP + Armor...
like we have a CRAZY amount of AP + HP items...

and we only have
for AP + Armor...
would benefit from more ap + armor pleaseeeeeee make it happen lol

good point... but 30 armor and 50 AP isn't great unless your a support and can use the active
It's not a bad item on a mid laner if you have an ADC that has no crit limit or is building Lethality instead of Crit.
Maokai, Malphite, Zac (especially Zac), Alistar...actually every tank with two or three AP scalings would greatly benefit from a non support AP and Armor item.
Hm, they dont really build Zhonyas either so idk.
That's cause hourglasses active (the entire reason you build it in the first place) is the worst possible thing you could put on a tank.
Tanks want to draw aggro towards them, not away.
+
+ 600 g = an interesting AP Bruiser item...
Yeah so if you give it an offensive active/passive and not more than 40-50 armor, I doubt tanks will buy it a lot.
Considering how tanks like sunfire, making it offensive wouldn't exactly be what turns tanks away. And the low armor could make it a later buy (and also defeat the purpose of giving mages a good AP/Armor item).
I mean, I dont really need another AP/armor item anyway, I just want Zhonyas to be not as.. bad lol.
but there's also only one ap+mr item.
. though i'm all for more items for mages.
[{quoted}](name=Happy Honker,realm=NA,application-id=3ErqAdtq,discussion-id=JNAb7dEj,comment-id=0003,timestamp=2017-02-13T15:10:55.529+0000)
but there's also only one ap+mr item.
. though i'm all for more items for mages.
yeah but that item is also freaking amazing... so... yeah...
I mean, AD assassins are pretty reliant on their targets having low armor to do a lot of damage (so they get more %damage amplification from armor pen/Lethality), and assuming that this new item was halfway decent, stacked with Zhonya's would completely negate much of an AD assassin's damage.
Meanwhile these health items exist because assassins will still do damage through them.
In other words: Armor is too effective against armor pen to merit another armor+ap item. Mages rarely use much flat magic pen, instead relying on huge numbers, so thus many AD+MR items exist but only 1 AD+Health item.
Also health is perfectly fine against ADC's who don't have %max health damage, while not completely negating assassins. You don't think Mages supposed to be tanky, but then you had RoA+Prenerf Rylais+Liandry's Brand/Lissandra.