You guys might have gone a bit overboard with these tank damage items.
Title. The solution for tanks not being so strong in this game is not to give them a bunch of offensive options. The solution is to give them more defensive options.
Title. The solution for tanks not being so strong in this game is not to give them a bunch of offensive options. The solution is to give them more defensive options.
but these are bruiser items
Doesn't stop tanks from using them. Also, by bruiser, do you mean a Vi with 4k health, 150+ of each resistance, 250 AD, and 450 MS? Because that seems like a bit much.
Just wondering what do you think about AP items?

I hate to be that guy but AP items have been like this forever they give AP, Resit, and Utility all in one. Yes Typically they are not built at the same time, but people complaining about tank items is silly when AP has had the best items over all for a few seasons now.
Not a single one of those items makes you a true tank. I can have 3k health with an ap champ and still die near instantly because I have no armor. I can have 300 armor and MR and still die near instantly because I have no health. AP is supposed to do damage, tanks are not. You can have damage options that give minor defensive bonuses but not the other way around because the other way around is damn near unkillable on top of doing a shit ton of damage.
[{quoted}](name=I am Maokai,realm=NA,application-id=3ErqAdtq,discussion-id=JEk4cHAm,comment-id=00010000,timestamp=2015-10-16T19:03:27.239+0000)
Not a single one of those items makes you a true tank. I can have 3k health with an ap champ and still die near instantly because I have no armor. I can have 300 armor and MR and still die near instantly because I have no health. AP is supposed to do damage, tanks are not. You can have damage options that give minor defensive bonuses but not the other way around because the other way around is damn near unkillable on top of doing a shit ton of damage.
neither dead mans plate nor steraks makes you a true tank.
what makes a true tank is defense, long range initiate, high amounts of cc to stick and peel.
can you seriously tell me why
or
makese someone not a tank and
does? one grants ap/hp the other ad/hp
what about this
or
?