Goodbye Azir, we will miss you
Shurima's Legacy ( Passive )
No longer grants Will of the Emperor (attack speed boost)
Arise! ( W )
Passive: Gains 10/20/30/40/50% attack speed.
Active: Azir summons a Sand Soldier for 9 seconds. When Azir attacks an enemy in a soldier's range, the soldier attacks instead of Azir, dealing 50/60/70/80/90 (+0.6 AP) magic damage to enemies in a line. If multiple soldiers strike the same target, each soldier after the first deals 25% damage. Soldiers attack even if Azir himself isn't in basic attack range.
Azir can store up to 2 Sand Soldiers at a time. A new soldier becomes available every 12/12/11/10/9 seconds. Moving too far away from soldiers deactivates them. Sand Soldiers expire twice as fast when near an enemy turret.
Shifting Sands ( E )
No longer knocks up enemies or grants shield
**Conquering Sands (Q) **
damage lowered to 55/75/95/115/135 from 65/85/105/125/145
Another nerf in today's pbe patch.
"Perhaps Shurima was meant to fall."
's Sand Soldiers still deal the exact same base damage. He still loses his shield and knockup, which is a huge nerf, but still.
is allowed to exist with no changes.
where it is mandatory to interrupt distortion if you just want to survive the lane.
Why take away the shield? It was never a huge shield since the only items with health that
and
and since the shield scaled off of bonus health the shield never exceeded a 390 hp shield even if you bought both of these items( this includes the level 5 base damage) not to mention how difficult it is to a actually even land the spell.