After 10 games of the Nexus Blitz *feedback*

Better Jungler··1 votes·802 views

I really enjoyed the new game mode. I'll keep this short because it's 3 AM and I'm barely awake.

pros:

  • Love the events. Push the cart, bardle royale, kill the teemo, are awesome.

  • Love the time each game takes

  • Love the lack of serious-ness that is present in SR.

  • Seems much less toxic than SR.

  • Out of meta champs can be relevant!

Cons:

  • I think the 30% CDR is a bit overkill. Ashe spamming arrow cone every second becomes a bit obnoxious. may need tuning.

  • Not many events for the jungle. I'd love to see a couple events pop up there. (maybe one of the camps become empowered, killing them will make them spawn with your teams next minion wave to help push.)

  • Very snowbally, It seems like the teams that get the first event are often ahead for the rest of the game.

  • There is no texture on the wall at the very top of the map, just a large brown blob which characters clip through.

  • some of the rewards feel very underwhelming. My team got 2 ocean drake buffs back to back.. the enemy got minions with blitzcrank hooks that hardly ever miss.

  • Snowballs are wayyy too spammy. I would like to see a reduction in the amount of snowballs needed to "Win" the snowball fight, and an increase in the cooldown for snowballs to be thrown. (i.e 15 snowball hits, 7 second cooldown between throws, assume players hit 50% of the snowballs thrown on cd, roughly 45 second event overall)

Overall, Great work with the new game mode, I look forward to seeing where it goes in the future, and would love to see this as a permanent addition to League.

3 Comments

LaserDeathBlade2 votes

I think the snowballing is because matchmaking is not where it needs to be

The team that has better players is going to get the early lead and keep it. The fire buff only makes it even more obvious when there's a skill difference between players.

KVbqbFsC8e1 votes

I'd like to see the "sudden death" mode changed. It would make sense if the game was relatively even after a set amount of time, but randomly losing a game you were winning because of it is lame.

They should also change that event where you have to fight within the red ring. I know this isn't supposed to be taken seriously, but it just seems really unfair when the circle you are required to fight in is literally on an enemy turret.

Better Jungler1 votes

I don't think i've gotten sudden death mode yet.

and all the circles I've had have been within the middle area. A couple have been near enemy side jungle, but I've never had one completely out of reach.

they will be tuning though, so those issues (if they exist) will likely be addressed ^.^

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