Don't stall the balance change the same way as it happened this year ever again please.

Kyunsei··35 votes·1,523 views

Okay, So I actually noticed a few things those last 4 months. Starting patch 7.16 we started a long long long run of of stasis of game balance. Let me explain. It all started with patch 7.16, the first patch preparing worlds. They didn't wanted to change much in this patch, cause they didn't wanted to have an unstable game (read : unknown) for worlds. Patch 7.17 was the same story, and finally even 7.18 contained only a little change to the major issue the game had back then (A small ardent censer nerf)

Then for patch 7.19 we finally started to fix what was broken and do stuff (Azir/Xin/Cait/Janna/Vayne/Ardent/etc... there's really a lot) That's the kind of patch we want.

But hey wait that's too great to be true, now we enter a new patches series that make sure the game is stable before pre-season ... So patch 7.20, almost nothing. Patch 7.21, finally putting ardent in the dirt (5 patches to fix this, should be 3 maximum) patch 7.22 is pre-season, a new whole mess. Basically I'm fine with this.

But hey, now is nearly holidays, we have too little time to work, and we must have a stable game for the start of the new season... So patch 7.23 contain almost nothing. Well, many people are still trying new runes, so we can't really know what to fix right now, okay okay. So now patch 7.24 & 7.24B, finally we have a second patch since 7.16 (remember the first one was patch 7.19) that contain lot of stuff, and that helped a lot. But wait, now we'll wait 1 whole month for next patch, patch 8.1, that will contain almost nothing too, cause they had not time to work on stuff.

So next real patch to fix things will be patch 8.2, probably hitting live the 17th or 24th of January.

So let me sums this up, we have worlds, then pre-season, then holidays slowing down the balance changes and the evolution of the game. This, as a player, have probably been my worst experience of patches since league started, and you absolutely have to not do this next year please, no more of 5 months of few changes (only 3 patches out of 11 (7.16 ---> 8.2) will be heavy of content, excluding pre-season changes)

No more balance stall, next year please reduce it to 3 months or w/e, but not nearly half a year of this, please, never again.

29 Comments

Blåbæret24 votes

Riot was dumb enough to let CT design Zoe, so I wouldn't get my hopes up.

AirKingNeo20 votes

No. It was more dumb to have no person tell him that X part of Zoe was a bad idea. No one turned down bad ideas like her W.

ApexInTheCircle12 votes

{quoted}

No. It was more dumb to have no person tell him that X part of Zoe was a bad idea. No one turned down bad ideas like her W.

Don't know why you boys are downvoted for this, I mean the bitch is hovering around a 95% ban so obviously something is wrong.

General Esdeath 2 votes

95%? source?

ApexInTheCircle10 votes

{quoted}

95%? source?

http://na.op.gg/champion/zoe/statistics/mid

top says she's at 92.7% ban rate so that's on me for saying 95% she was 94.8% a week or so ago.

General Esdeath 1 votes

God bless

AirKingNeo3 votes

I'm just saying the guy is creative so clearly, he's a strong asset. The issue is no person exists to stop him if he goes too far.

R35URR3C710N7 votes

{quoted}

I'm just saying the guy is creative so clearly, he's a strong asset. The issue is no person exists to stop him if he goes too far.

Yes he's creative and talented. But he needs to be designing this stuff for PvE games where this would fit, not a competitive scene like League.

SweedishGunner3 votes

Or stick him on reworks where he's already somewhat reigned in and can't go wild.

His Warwick rework was pretty damn good.

Penns1 votes

New champ has a high ban rate? :o Also that site is just for Korean stats, and Im not sure how much you can trust them because https://lolalytics.com/ranked/kr/platinum/plus/champion/Zoe/ says she has around 50% ban rate.

salty testi4 votes

[deleted]

Hügö1 votes

You forgot to mention his Warwick rework, which many players see as the most balanced champion.

hoyohai2 votes

I think he only mentioned champions CT made

Xonra1 votes

Darius was fine AFTER his rework and AFTER multiple patches of buffs and nerfs.

Thresh is still one of the best supports, and only falls down the list during bs balance like item 3504 for the second half of 2017. He has out classed most supports in most cases outside of cases of broken balance Riot takes too long to fix.

The WW rework was good, and the Caitlyn one I'm still on the fence cause her trap spam was complete bs for a while there and is still pretty annoying if she is strong enough to play. The champs he designed though are all champs I have hated flat out at one point or another.

SoundChaosDebug3 votes

Agreed

Sexy Jack Rabbit2 votes

Hitting Pre-season is around the time have Holidays, Thanksgiving, Christmas and then New Years.

People have to go away on Holidays, hence the lack of updates or major content following worlds.

Tbh the content we've seen this year trumps what we saw last year.

Xonra2 votes

Then maybe they need to change how they do preseason. Cause...they drop MASSIVE changes, and take waaaaaaay too long to fix them.

They all basically go on vacation after worlds, then drop a massive patch, then go on vacation again after 2 weeks. If that is always the case, then why keep dropping such a massive patch during a time they can't be bothered to fix anything. That seems really poorly planned seeing as it is always that way.

Daddy Ants2 votes

Zyra is probably his best designed champion in my opinion.

Poske2 votes

{quoted}

Zyra is probably his best designed champion in my opinion.

Yes 10/10

Fk every melee champion in a game

hoyohai3 votes

Do Zyra's plant's have knockback?

TeCoolMage2 votes

I'd take Zyra as a non-assassin melee over any Marksman opposing laner (ADCs + teemo, Kennen and Jayce), supps like Morgana and Janna in a duo lane, and mages made to punish melee (pretty much any top lane mage like heimer, ryze, Cassiopeia, and Lissandra if they were actually buffed to actually be viable. And old Azir probably. Sadly none of them are decent picks in mid and top, and I think that's for a good reason minus Cass and maybe Liss)

So she in terms of what a melee champion would prefer, she's beaten by other melee champions, supports in a solo lane, and mages not made to deal with tanky melee champions. She's like middle of the list, hardly poster child 'Fk every melee in the game'

Anyways if you have untargetability and burst in your kit you're fine vs Zyra, this comment wasn't even considering assassins.

Xonra1 votes

Mmmm no? She was the FASTEST nerfed champ maybe ever when she was released, then forced to be a support cause they bapped her so hard for a while. Then after she was reworked to mid, they just did it again so she is just a support that is either bad or frustrating to lane against.

deepfriedchicken2 votes

teeeemo neeeds a bufff

Daddy Ants3 votes

{quoted}

teeeemo neeeds a bufff

No he doesn't.

Śhunpo1 votes

They stall patches for Worlds. It's utterly disgraceful, but Riot can pretty much do w/e they want right now since they have a huge following to back them up.

Ludens Pulse1 votes

Im still waiting for the balance patch. Im a heimer main and usually he does fine in lane farms and just waits to fight. but ever since the new runes i just cant fight anyone who is an ad champ that also builds health. i just cant do enough damage fast enough. and even if i hit the person with everything they are still alive and my abilities are all on cooldown. So what am i supposed to do from that i auto but then i die because they do crazy damage and i dont have lots of health because well heimer. and even if i do build health its still less than theres. but when ap builds health its sacraficing damage for it. So i dont see any balance

Kyunsei1 votes

{quoted}

Im still waiting for the balance patch. Im a heimer main and usually he does fine in lane farms and just waits to fight. but ever since the new runes i just cant fight anyone who is an ad champ that also builds health. i just cant do enough damage fast enough. and even if i hit the person with everything they are still alive and my abilities are all on cooldown. So what am i supposed to do from that i auto but then i die because they do crazy damage and i dont have lots of health because well heimer. and even if i do build health its still less than theres. but when ap builds health its sacraficing damage for it. So i dont see any balance

You mean you have trouble against tank ? Tank just do too much damage and have too much health. And it had become very hard to out-scale them.

More from Gameplay

More by Kyunsei