So rather than deal with the reason why toplane bruisers are in a poor spot

Death by Glamour··2 votes·268 views

You plan to release a rune that gives a 20% extra true damage to damage done... this is just a cop out, the easy option to a complicated problem and you god damn know it, more damage is not the solution.

Botlane, adc and support scale up far to quickly start looking at that. Increase in price of core adc items and a severe reduction in gold gained from support items or a major price increase on support items.

Junglers have far to easy a clear so they can lvl 3 gank at full hp while a solo laner is still lvl 2. This is usually fatal for a toplaner. Make jungle camps harder to clear, or smite heal nerfed just something to hurt the early clears.

Get rid of first tower gold already pr make it 150 gold to each team memember regardless of where they are. 600 to one person is far to much for how easy they are to take

Honeymoon period is over riot, time to do some work.

Tldr, just read what i typed

7 Comments

Salron1 votes

Yeah it's not like part of the reason why they suck is because they don't have a proper keystone or anything...

Death by Glamour1 votes

Doesnt solve the problem as a tank with better base damage can use this rune better than a bruiser. Has the easy lockdown which means a jungler has an easy gank.

Time to start thinking of the bigger picture buddy

xJLx MCHammer1 votes

I agree

-First tower blood to be distributed to all members. Lessens the snowball for individual lane. -ADC core item are too cheap. They spike with 2 items and they are soo cheap. It's idiotic -Yes, support items are too cheap. Riot purposely does this to make the role more appealing. It's idiotic -Yes, clearing the jungle is absurdly easy and fast. It should take a bit longer or be more punishing

Death by Glamour1 votes

Its unlikely to happen as its a bit of a step backwards towards season 4 but we can dream my friend.

Silly Neeko1 votes

Why even put a tldr if it gives no info at all? Just dont put a tldr.

Anyways, there is a problem that you are SEVERELY missing especially with the adc and support recommendations. You are only concerned with if the enemy adc is ahead, they should have pricier items. What if the ADC is behind? If all adc items are increased in price to keep a fed adc down, what do you think it does to an adc that is already down? This would make them nearly irrelevant even worse than a shut down adc is already.

Junglers healing cut down a bit could be an option, to be honest with Sion jungle i can do a nearly full clear, grab scuttle, gank bott or mid (since i started red), gank top if i ganked mid, and then take krugs and then wraiths and wolves again and be level 6 while everyone else is level 5 and that is my first back. Most junglers have some built in extra damage, or has %hp damage abilities, and when mixed with the Hunters Talisman makes the wraiths (a previously hefty task) a walk in the park if anyone has any aoe. The smite heal can be cut down and slow the jungler down....... but then again, at the same time, what about those junglers that are slower in general? Jarvan and Shyvana for examples are slower than Kayn and Amumu and Elise for examples. This is due to their lack of low cooldown aoe. This also means they take more damage as well, they need the extra heal to help keep up with the faster clearing champions.

You neglect to see how that change might affect the people whoare behind..... you just want to take out the ones that are doing well and have no issues shooting the person who is not doing well in the foot.

I have not seen the new rune yet so I can not comment about that really.

The tower gold, could be an idea, but the gold is usually shared..... not often is the first tower gold only given to 1 person unless it is a top laner and they stomped their lane, or the adc and support stomped lane. Which happens but not often that i have seen.

Death by Glamour1 votes

The point is to delay power spikes so that the other classes have enough time to scale up.

Adcs are the strogest class in the game yet they have the 2nd cheapest build in the game, this is a problem that must be addressed. If item cost would increase it would delay the snowball as it would give you more time to catch up as apposed to how it os currently.

You must be fairly new of you dont know some junglers used to have early pressure like lee and elise, some need farm like shyv and udyr and some are godlike teamfighters like amumu and nauti. Elise may very well have a weaker clear than amumu or shyv but she has far better early ganks. This is the trade off, some champs just fall off and some come online at certain points in the game.

Silly Neeko1 votes

Depending on the ADC for sure, but often times a lack of items is MUCH worse than someone having more items. After that first item spike, each progressive item tends to be building more on it. Jinx for example makes Hurricane and IE her two most powerful spikes.... IE for single target, and hurricane for wave clear and team fight. The rest of her items are situational depending on the player and what the enemy team has. The rest are literally just add ons. Same with Twitch and Ashe. Vayne however spikes most with IE and either RFC or Static. Ezreal spikes most with either IBG or Trinity and Murmana. Each ADC has its own core items, often times with overlapping. The fed adc is going to get there much sooner than the non fed adc, and will often times be shutting the non fed adc out even more because it will take that much longer just to get the items they need.

This could also lead the ADCs to choose more........ cost effective choices. Such as Black Cleaver has been one... and im sure there is other examples just im a bit tired atm. Anyways, this potentially will make it so that those items are changed around because now the ADCs are not only scaling harder, they are also tanking more. Assassins will have issues because they can not melt squishies anymore even when fed, and then the cycle of complaints will carry on.

I pointed elise as faster clear, due to her spiderlings. She also has a safer clear due to her spiderlings healing her and her having an AoE explosion that helps proc the Talisman and make her clear fairly safe already. If i remember correctly she does have lower armor however which would mean she takes more damage.... but smite heal would hardly affect her.

No i am not new, you seem to have missed my point however on the fact that smite heal will not change much for quite a few junglers, they will retain a good jungle clear AND a good ganking presence. Lee for example, the smite heal helps, dont get me wrong, but he was still a powerful presence even before the smite healed.

No i do not claim to be an adc main or a jungler main, but this is the same issue that has been going on for YEARS. It is literally a never ending cycle that can never be broken because there will always be something "more broken" or "more op"

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