Pets OP
I admit they are extremely weak champions without their pets, but whenever they're against champs who rely heavily on skill shots for damage (the skill shot stops at first enemy hit or only does 40% damage beyond the first) the become ridiculously overpowered and steamroll the lane!
Do you know how unbalanced it becomes to use
to have your set up ability blocked by a "minion" that dies in 1 hit and only awards 5 gold?
I was literally using
with full health and dived in on a
(both level 6) with 40% health. I landed my 1st E, Q, double casted W, then used my ult to cast the finisher E, he landed a Q on me when I used my W, then one of his 4 mistwalkers blocked my ult E when he has like 90 health left, traps me, uses his ult, I die to 7 mistwalkers and the mist lady.
NOT COOL RIOT!
Fix: Pets that die from less than 3 AAs should be treated like
shroom or
jack in the box.
No reason an ability that does 440 (+80% ap) should hit a freaking 1 hit to kill mist walker! NOT ACCEPTABLE AT ALL! [slayer-jinx-unamused]
on a 36 second CD.