Anyone noticed that all the champs released in the last few years are...
... for babies?
What I mean is. These champions are far more forgiving, overloaded with pages of multiple passives, ability interactions, tacked on special effects that they don't need and it has just ruined the game. Remember when passives were one line? Not anymore, now its multiple passives -
or a whole page's worth of text -
.
It also seems that each champion design is becoming more and more forgiving, sure they are more complicated but these champions have less and less weaknesses these days that are inherently obvious (like
's weakness of "jump on him"?).
Are we breeding a toxic playerbase that have a growing sense of over-entitlement because of how forgiving, powerful or mobile champions have become? Meaning lack of meaningful choices in the game?