QOL for Cassiopea....

xxxMadLionxxx··22 votes·907 views

Honestly, in a team fight with spells particles everywhere, it can be hard to see if a target is poisoned. The purple bubbles that appear over their heads is sometimes blurred out by all the stuff that is going on the screen.

I know you can tell if she landed her Q by the sound it makes after and her move speed buff. But there is a delay in before you can be sure. This is even more crucial when dealing with mobile targets like Yasuo

I wish the icon was as clear to see like braum passive at the bottom of the target. It could also indicate the duration of the poison like Yas E.

Would that be asking too much?

9 Comments

WinTheWarOnPants12 votes

They need to make champs that are poisoned purple or green. I honestly get item 3116 on her more so i can tell who i've applies poison too than for the slow effect lol. It definitely needs to be clearer.

Nhifu1 votes

Just throw your W on people and they'll make less particles :P

Snake Prince1 votes

also fix her W grounded effect hit box , sometimes people are in the miasma but can still use dashes . for example using invulnerabilty doesn't ground u and u have a time frame to do ur dashes once the invulnerability has ended . Riot should code it as it also ground target while invulnerable .

WinTheWarOnPants1 votes

pretty sure that's a problem of coding for the individual dashes and item 3157, but i definitely agree. Ezreal blink is particularly bullshit in how it interacts(it doesn't) with CC.

Blåbæret1 votes

{quoted}

Honestly, in a team fight with spells particles everywhere, it can be hard to see if a target is poisoned. The purple bubbles that appear over their heads is sometimes blurred out by all the stuff that is going on the screen.

Cass needs nerfs before any "QOL" shit. What you're suggesting is a buff anywayz.

DuskDaUmbreon9 votes

A visual enhancement isn't a buff. It's quality of life enhancement. A buff makes something easier or stronger. A QoL change also makes something easier, but by removing extraneous information, or by giving useful information.

And if she did need nerfs, adding QoL helps average out numbers, letting Riot see if a champion actually needs buffs or nerfs. If 2/3 of Cass players are only playing at 40% because they can't see who's poisoned, it doesn't matter that the other third is playing at 70% because they can, since it averages out to 50%. If she's actually broken, Riot won't see it as-is.

inplane1 votes

{quoted}

Cass needs nerfs before any "QOL" shit. What you're suggesting is a buff anywayz.

Yeah because making a champion weak AND shitty to play is definitely the solution to balancing the game.

[fiora-cool]

warmcorntortilla1 votes

Also, more clear indicators help Cass's lane opponent know when to NOT go in just as much as it tells Cass when TO go in. It's a buff for... everyone with eyes?

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