Pre season starts in 22 days

melior sum··23 votes·10,651 views

And, well, I’m not seeing any big changes. In earlier pre seasons, I feel like there was more information out by now, or there would be more meta shifting things coming in the horizon.

I mean I know everything isn’t released yet but let’s look at the major things.

•Towers getting buffed

Okay yeah, this a thing but people have been asking for this for more than a year and a half.

•Runes now give whatever stats YOU want

So basically this is just reverting back to the old rune system kind of? Not really surprising tbh, it should of been done with the introduction of the new system.

I really hope this pre season has huge changes in it, not just some mastery tweaking or things like that. I want meta moving stuff.

Also bring back fervor and deathfire touch, Kay thanks bye

24 Comments

Ksardaora7 votes

•Runes now give whatever stats YOU want

Not whatever you want. You cant take lifesteal/Lethality/MagicPen/ArmorPen/SpellVamp/MS/Attack Range/HPRegen

DarkTree11 votes

{quoted}

Not whatever you want. You cant take lifesteal/Lethality/MagicPen/ArmorPen/SpellVamp/MS/Attack Range/HPRegen

never forget energy regen runes... they will be in our hearts, forever

The Lunari2 votes

{quoted}

never forget energy regen runes... they will be in our hearts, forever

Dodge rune :(

Zone of Endless1 votes

{quoted}

Not whatever you want. You cant take lifesteal/Lethality/MagicPen/ArmorPen/SpellVamp/MS/Attack Range/HPRegen

Wait you can take attack range? Please tell me that's not true.

Ksardaora5 votes

Imagine if you could tho lol, thatd be funny as fuck seeing Nasus players Qing you with 600 range lol

Zone of Endless1 votes

{quoted}

Imagine if you could tho lol, thatd be funny as fuck seeing Nasus players Qing you with 600 range lol

read that too fast. oopsy.

i'm less worried about a 600 range nasus than Cait with more than 650 range.

Gibberwatt1 votes

or a vayne or darius

saltran1 votes

Laughs in 900 range Caitlyn

Ayzev1 votes

{quoted}

cant

Blåbæret6 votes

I disagree. We got massive changes last pre-season and they messed up the game even more. The game's at an all-time low. We need slow changes that are sure to improve the game rather than change for the sake of change.

melior sum13 votes

Lol no, we needed slow change when everything was fine in season 7. Now that everything is hectic and shitty, we need massive change to correct it. Baby stepping it doesn't work right now.

LegendmakerGX1 votes

[{quoted}](name=Not Grouping,realm=NA,application-id=3ErqAdtq,discussion-id=IEZmk5xy,comment-id=00010000,timestamp=2018-10-18T02:07:06.860+0000)

Lol no, we needed slow change when everything was fine in season 7. Now that everything is hectic and shitty, we need massive change to correct it. Baby stepping it doesn't work right now.

Lol I agree we need a huge change it's like Riot put together a whole crap ton of uselessness in under 1 month then be like, "Well we did a amazing job we deserve a 12 month vacation after our hard work! but we will drop by little by little and nerf random crap for example YORICK or we can do the usual +3 AD".

Neptunia xoxo4 votes

[{quoted}](name=Not Grouping,realm=NA,application-id=3ErqAdtq,discussion-id=IEZmk5xy,comment-id=00010000,timestamp=2018-10-18T02:07:06.860+0000)

Lol no, we needed slow change when everything was fine in season 7. Now that everything is hectic and shitty, we need massive change to correct it. Baby stepping it doesn't work right now.

Took an entire season to nerf Ardent and ADC burst during season 7 btw also enchanters shields

Naalith6 votes

Did preseason even end this year? It sure doesn't feel like it.

ModCaptainMårvelous4 votes

So basically this is just reverting back to the old rune system kind of? Not really surprising tbh, it should of been done with the introduction of the new system.

Not even remotely.

As put in the Dev Blog, you'll have the option for one offensive rune stat (AD/AP/AS/Scaling CDR), one defensive rune stat (Armor/MR/Scaling HP) and one free pick of the ones you din't choose. This means you're missing some of the strongest runes from the old system, namely scaling armor/mr runes as well as flat penetration runes.

Beyond that there are also some major system changes, the core one I'd point to is that now bounties will calculate with 30% of farm/CS factored in rather than just kills. Which means 0/28/0 but with 5983873 CS will be worth something, which in turn makes strategies like inting Sion/proxy Singed worse while also making the guy who won lane off one kill worth a lot more than he used to be.

Expect Meta moves but expect them to be a little more subtle and noticed by really good players before the common player can really grasp why things are shifting.

SangreDeNoche3 votes

Because riot's learned not to open their mouths about all their bad decisions, but hasn't yet worked out the part where they need to stop making those decisions which dive head long into the opposite direction of common sense. (Champion strong? DON'T buff them! Towers weak? DON'T nerf them! That sort of thing.)

9NINE2 votes

replace the balance team for starters? they seem to be so incompetent. rune reforged was a big change but they treated it as a small change. they should've used this season to fine tune some champs and integrate them to this new system. Instead we got new changes, new items , and etc.

Resolution2 votes

Honestly, Its still preseason in my eyes.

Until they can have a stable game again, I can't consider this a functioning season.

Every person on my friends list keeps discussing how unhappy they currently are.

Glaricion1 votes

Why not play something that's actually playable right now like 300 Heroes?

GayFluffyUnicorn1 votes

If there aren't any big changes it just shows how shitty and unliked league is and riot is then afraid to make sweeping changes to not piss off even more people.

The23rdGamer1 votes

If I had to take a guess, I'd say Riot may also be a bit spooked of bringing out quite as much change as we usually see due to the midseason changes generally going over poorly with the public, partially due to widespread feelings of "too much change". I feel like that could be extending into this preseason, even though that's when we normally (and still are) seeing fairly meta shifting updates, simply to avoid reaggravating the "too much change in Season 8" feels.

Maybe we'll see some more content get teased to us soon, but I don't necessarily think this preseason looks too bad. Keep in mind we also are getting the Soloqueue Ranked changes as well as some changes to bounties (which will now take CS into consideration instead of just KDA) since you didn't mention either of those changes.

Heck, we could end up getting some across the board base stats nerfs even to reduce the damage in the game. What else might be in store for us is really anyone's guess though; I'm just making a case that this preseason may have more subtle changes than usual but said changes may feel sufficient. :)

FéliXXX1 votes

its not like the old rune system you cant have lethality or armorpen runes riot always makes sure of promote the stupid gameplay this way mages and adc players wont cry 24 7

iV0lt4GE1 votes

I have to agree, not much was really mentioned and it compared to the previous preseasons, it feels kinda dull.

Then again, im the type of guy who would want nothing more than Riot announcing that they will balance around solo q again.

Idk, to me, solo q and pro play balancing don't fit together at all. Atleast worlds is on point this year.

ChaddyFantome1 votes

"Also bring back fervor and deathfire touch, Kay thanks bye"

Oh got please no Remove Electrocuted instead.

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