Loss of Spirit of the Ancient Golem and Tank is HP Scaling Champs.

Nilok··3 votes·861 views

With the loss of Spirit of the Ancient Golem, this will act as an indirect nerf for Champions like Sion and Volibear who have moves that scale off HP.

Is there any plan to add or modify an existing tank item to provides a %hp increase to compensate for the loss of this item?

7 Comments

TheI3igDaddy4 votes

You do realize the Juggernaut enchantment gives 500 health, CDR and Tenacity, right? It's essentially what Ancient Golem was at the beginning of Season 4. Granted, you can't pick any of the other enchants, but it's still going to be the top enchant for tank junglers.

Nilok1 votes

The Tenacity is nice, and the 500 up front health boost is very nice, but I'm worried that these tanks will have significantly less hp in the long run compared to the 200 + 25% hp.

TheI3igDaddy1 votes

You have to remember that it was 25% bonus HP, not total. So in order for you to get more HP than the now current version, you'd have to get more than 1200 bonus HP; an extra 1000 post-Golem, which isn't difficult. So yes, tanks may have a bit less hp end-game now, but we can run Tabi and not Merc Treads since it gives Tenacity again.

Legostrike1 votes

You know, I'm good with voli being nerfed.

MrJMooseTTV1 votes

I Love voli and i'm ok with him being nerfed. full build with the Spirit of the elder golem and i can usually go into a 3v1 and win

Bears Dont Care1 votes

Juggernaut - +500 health, +10% cooldown reduction, Unique Passive – Tenacity: The duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes are reduced by 35%.

Pengod1 votes

There is an enchantment that gives health, CDR, and tenacity.

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