A way to nerf Fizz
Completely remove the 100% AD ratio on his Q and increase the AP ratio on his Q by 0.05
AP Fizz loses about 20 - 50 dmg late game
Tank fizz loses even more dmg because he barely builds AP
Completely remove the 100% AD ratio on his Q and increase the AP ratio on his Q by 0.05
AP Fizz loses about 20 - 50 dmg late game
Tank fizz loses even more dmg because he barely builds AP
im sorry but whens the last time anyone seen a fizz? mine was a week ago... as me... because i was hyped for the new skin... but apart from that its been 4 + months ... and i play like 10 games a day
[{quoted}](name=One Crit Man,realm=EUW,application-id=3ErqAdtq,discussion-id=I4IqhIEA,comment-id=0000,timestamp=2016-05-13T10:06:16.308+0000)
im sorry but whens the last time anyone seen a fizz? mine was a week ago... as me... because i was hyped for the new skin... but apart from that its been 4 + months ... and i play like 10 games a day
51% win rate,15% play rate 5.5% ban rate say otherwise anyways,he is just so annoying rather then broken
maybe its just the differents in skill i have not seen a fizz in forever. also you got the numbers wrong its 52.65% winrate, 9.69% playrate, 12.38 ban rate.. but even to me this seems high i should be seeing fizz once every 10 games or to me once a day with that playrate
[{quoted}](name=One Crit Man,realm=EUW,application-id=3ErqAdtq,discussion-id=I4IqhIEA,comment-id=000000000000,timestamp=2016-05-13T10:14:03.528+0000)
maybe its just the differents in skill i have not seen a fizz in forever. also you got the numbers wrong its 52.65% winrate, 9.69% playrate, 12.38 ban rate.. but even to me this seems high i should be seeing fizz once every 10 games or to me once a day with that playrate
considering there are about millions of players playing at any given time with a 9% playrate,I'm not surprised you haven't seen him The nerf is more directed to tank fizz to AP fizz btw
arr i like bruiser fizz... well as long as they do to him what they did to master yi this patch and i can still play him like that it should be fine. as long as they dont go super heavy handed
[{quoted}](name=One Crit Man,realm=EUW,application-id=3ErqAdtq,discussion-id=I4IqhIEA,comment-id=000000000000,timestamp=2016-05-13T10:14:03.528+0000)
maybe its just the differents in skill i have not seen a fizz in forever. also you got the numbers wrong its 52.65% winrate, 9.69% playrate, 12.38 ban rate.. but even to me this seems high i should be seeing fizz once every 10 games or to me once a day with that playrate
He hasn't got the numbers wrong. You are only looking at plat + demographic, while he is looking at it all.
I hope you realize that if you remove the 100% AD ratio (which incudes his base damage) his Q would deal 10+35% AP! Would that even be considered an offensive ability when it would do less damage than a basic attack? Also it wouldn't do anything to tank Fizz since he doesnt build AD.
[{quoted}](name=Fisherman Fízz,realm=EUW,application-id=3ErqAdtq,discussion-id=I4IqhIEA,comment-id=0002,timestamp=2016-05-13T14:29:10.953+0000)
I hope you realize that if you remove the 100% AD ratio (which incudes his base damage) his Q would deal 10+35% AP! Would that even be considered an offensive ability when it would do less damage than a basic attack? Also it wouldn't do anything to tank Fizz since he doesnt build AD.
And i hope you realise that it still applies Lich bane and his W and it would completely gut tank fizz,his Q would do literally no dmg because of the no AD ratio
And anyways a Q+W is an instant Thunderlords proc
and by your name i can tell somethings very wrong...
With what I said I meant to say early game that change would fuck fizz pretty hard since base AD is around 60 at level 2-3 thats the amount of damage you would lose early. Also now that you mention it, Q applies W damage, you know 1 point in W = 10+30%ap damage on Q? with W maxed you get 30 base damage from it wow such damage
[{quoted}](name=Fisherman Fízz,realm=EUW,application-id=3ErqAdtq,discussion-id=I4IqhIEA,comment-id=000200000000,timestamp=2016-05-14T03:34:10.557+0000)
With what I said I meant to say early game that change would fuck fizz pretty hard since base AD is around 60 at level 2-3 thats the amount of damage you would lose early. Also now that you mention it, Q applies W damage, you know 1 point in W = 10+30%ap damage on Q? with W maxed you get 30 base damage from it wow such damage
Then the solution?couple this nerf with a a base dmg increase on his W and i mean put emphasis on Fizz's weakest part of the game being his fucking early game his Mid game and Late game can fuck off for all i care so as long as there's more emphasis on his weakness
another idea i had in mind for a nerf was decrease his mana per level because that would hit him pretty hard as well because at max rank his E has a 130 mana cost
So you wanna nerf tank Fizz and your solution is to give his W a higher base damage? Rito nerfed his W base to stop that in season 5. Decrease his mana per level would not do it, lichbane gives you +250 mana to work with if you combine that with morello +400 which some people build on Fizz you don't get any mana issues, the solution for that would be increase the E cooldown. I see you're the one that doesn't understand anything about Fizz.
Here's an idea, learn how to play the game.
You're welcome, I accept your thanks in advance.
How would lowering his ad ratio help? That small distance closing auto attack doesn't make a difference. I think the issue you want to tackle is that his q applies on hit effects which allows him to make use of any on hit items/ abilities. If you are complaining about tank fizz then this is the problem not the small damage on his Q. Also why aren't you complaining about ekko, tank fizz is miles worse than ekko.
How would lowering his ad ratio help? That small distance closing auto attack doesn't make a difference. I think the issue you want to tackle is that his q applies on hit effects which allows him to make use of any on hit items/ abilities. If you are complaining about tank fizz then this is the problem not the small damage on his Q. Also why aren't you complaining about ekko, tank fizz is miles worse than ekko.
His lane damage would be gutted so Fizz's base AD at early levels is around 60 ish? Tank fizz would be losing damage=to his base AD(and AD runes) and Tank fizz doesn't build even a slight amount of AP until late game