Damage is overtuned and out of control. We need a fix ASAP!

k wìx··3 votes·393 views

All around. It's just too much. Rengar is deleting squishies in 1 second, Late game, Tanks are unstoppable machines of death. The state of the game is not so good right now. I expected some bumps, but this is out of control. PLEASE reduce the damage scalings in the game. **You've basically brought assassins back with a vengeance. **

What happened to 'delayed burst'? This is one of the worst experiences with league I've had in a long time. [sg-ahri-3]

1 Comments

Disulfiram1 votes

[{quoted}](name=k wìx,realm=NA,application-id=3ErqAdtq,discussion-id=I1nI9Eym,comment-id=,timestamp=2017-11-09T22:44:01.702+0000)

What happened to 'delayed burst'?

They forgot about it. It was the right way to go, I had hoped they'd apply it to every champ, maybe even finally tone down damage and sustain across the board, but instead they f**ing forgot or just stopped caring about it.

We have ADCs and even Tanks (!) right now that can kill you faster than an assassin. Well, faster than an AP assassin.

And what are the tentative balance changes on the PBE? They are increasing the damage on the champions who are struggling.

No RIOT. Just no.

League of one-shots is not fun.

It is not fun to watch, it is not fun to play. It is not fun to E->Q someone for 100% of their hp. It is not fun to be E->Qed for 100% of my hp. And it is not fun to watch someone E->Q someone else for 100% of their hp, with no counterplay or even reaction time possible. It may be fun once or twice, if it happens rarely, but if that's the norm then it is just not fun.

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