I've suggested this to people before, and I really liked the counter argument to it.
Sion's ult is easily avoided in lane phase, this is true. But teamfights are another matter. A Sion who dies in the middle of an enemy team can use his passive to charge right for the Marksmen. Suddenly people are scattering to avoid him, or focusing fire to kill him. That's something his allies should be following up on. A Sion who charges in CCs everyone then hounds them post mortem is providing a strong disruptive presence that his allies need to make use of, instead of running away once the tank dies like idiots.
Sion is a tank, he can draw cooldowns and eat enemy damage. His allies should make full use of the vulnerability windows he is creating by making the enemy team focus on kiting/killing his passive.
I also have found mobility items are very helpful for his passive's chasing.
for example.