Kills don't mean shit, stop using them to determine "skill"

Xavanic··5 votes·424 views

When someone sucks, they fucking suck, stop comparing kills please, when our jungle is playing a jungler focused around GANKING as often as possible, but only ganks 3-4 times during the laning phase (none of which come to my lane) they suck....just because they went 4-4 and i went 2-9 (because mid and jungle ganked my lane 7 fucking times), doesn't mean its my fault I did poorly, league is a TEAM game, but when your TEAM refuses to assist you when you need it then flames you because your negative...get it through your thick skull... I can be fucking Faker....but if I'm getting camped WHILE I'm in a counter match-up there's nothing I can do about my score

8 Comments

Colton1473 votes

The jungler is not responsible to be in charge of your lane - you got to take responsibility and be in charge of the lane.

If you are overextending, ward the brush, so you have vision.

Xavanic1 votes

I wasn't...I was getting dived and unable to do anything as the lane opponent was fiora, plus, my first death was actually because of the fact zac pinged he was going in then just went and farmed scuttle...theres only so much you can do before it is in fact the jungler/mid laners fault that your dying, (mid laner never once pinged mia and diana was top 3-4 times) but yeah, most the game i was trapped under tower and fiora would just keep poking with q until i was about half hp, then jungler and fiora (or fiora and mid) would just jump on me and kill me due to the general lack of counterplay in fioras kit

Kai Guy2 votes

I can see your a bit upset mate. Vented, now relax. In the after game you can look into detailed numbers that give ya a good idea of how well folks played. This being said Kills Deaths and Assists and % contribution to teams total kills are important. I get being upset when folks use only kills/deaths to judge skill levels, but its inaccurate to say they mean nothing. Kills are worth a good hunk of gold with the bonus of denying your enemy opportunity's to generate gold for themselves. Death is the best CC in the game, allowing you to cs safe and/or move on objectives that win the match.

In Bad matchups all you can do is hope your able to outplay and try to contain the bleeding out of gold via grabbing all the safe cs you can and not dying. If your getting camped as colton said more wards, but even then you might still suffer. Next up I also disagree with your assessment of junglers, some champs have different requirements to make impact, some need to farm longer as they rely on item power spikes MasterYi , some need to farm longer to level up as they rely on ability power spikes Warwick .

If your playing from behind your job is to do your best to remain relevant and focus on what you can do to contribute to a win, some times that means not dying,If your playing lots of item reliant champs who have really brutal counter picks, you might (and should because remember the other team is trying to win afterall) be shut down as hard as possible. I don't know your mains or pool but if this is the case I recommend learning a few "safe" champs for lobbys when your unable to see their picks or get teammates to trade with ya for a later pick. Now if ya went thru this wall bravo, and remember don't play when your upset because nothing good will happen.

Xavanic1 votes

Yes, I understand theres different types of junglers (spike, ganking, carry) our jungler was playing Zac a ganking jungler (i know because i play him alot in the jungle) but only ganked 4 times throughout the entire laning phase....none of which were in my lane

Chønklord1 votes

Singed players generally have the least kill participation / % contribution but usually take the most objectives (turrets);

The best thing a player who is behind can do is either solo farm up while teammates stall for time (if a carry); split push/farm/get turrets (if tank/bruiser/top laner); or become a punching bag/distraction/cc bot/'suicide bomber' to take out an enemy with them in teamfights.

Just because someone has a bad KDA, or little to no kills whatsoever, does not make them irrelevant, useless or 'bad'. There are always ways to be relevant in the game and actually perform important tasks which might otherwise be be ignored by players with the "KDA means everything, must kill kill kill" mindset.

Players who tend to have that mentality and behavior in league often times grief/rage more from my experience as well, and rarely focus on what is important; getting the nexus. It's very possible to be an 'unseen carry' in the sense that your laser focused efforts to secure objectives or maximizing your champion strengths and abilities even while down in kills, means and contributes a lot more to the overall success of the game than simply just farming kills or trying to stay with a high KDA.

Call me crazy but, I'd rather try to consistently have a victory screen at the end of my games, even if I have to go 0-20 and take the turrets/inhibs/dragons/etc myself and die in the process.

Too often "KDA Warriors" lose sight of the real objective in league, and rather focus on "making those sick outplays, bruhhhh".

OurLestrade1 votes

Despite all the romanticism, kills do mean a lot in most situations.

Xavanic2 votes

Yeah, but when your essentially unable to leave base because the mid laner and jungle just come up and dive you (and since these "outplay" champs are so overloaded you cant do anything to protect yourself) AND THEN the rest of your team flames you because your 2/9....thats literally not fair

OurLestrade1 votes

{quoted}

Yeah, but when your essentially unable to leave base because the mid laner and jungle just come up and dive you (and since these "outplay" champs are so overloaded you cant do anything to protect yourself) AND THEN the rest of your team flames you because your 2/9....thats literally not fair

I feel you boo. My favourite is when top laners complain about bot lane feeding when it's been a 2v5 bot lane all game and they never once roamed to help :P

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