Riot,did you rework Infinity Edge based on ADCS or based on Yasuos Passive?
Im really curious,seems to me that its more of a use for Yasuo rather than ADCS....
Im really curious,seems to me that its more of a use for Yasuo rather than ADCS....
There is no difference before and after the change for yasuo. Before IE change, Zeal item + ie = 100% crit. After IE change, Zeal item + ie = 100% crit. Zero effect on Yasuo really except if he builds it first, he gets 0 crit. I don't know who does that though since he synergizes with every stat on a zeal item better.
ie suck s on yas he gets no double crit
Yeah he does? Phantom + IE he has 100% crit chance
What a shitpost
Explain to me as to why this is a shitpost?
Are we basing the argument on IE's True Damage passive or the double crit?
?
because it allowed them to make adc's crit irrelevant before 20 min?
the problem was that they introduced stormrazor
I think the main thing is Yasuo does not feel as negatively affected by the nerf to
... additional early cost. because of his passive getting that much value out of it.
relevant to this post and possible solution:
I posted an idea in Gameplay+ section... to have it so the shop merchant custom tailors items with specific stats to suit each hero.
&
... synergize so much that it kind of prevents other heroes from having nice things.
same with
+
and
+
for example.
I could see ADCs ... get like 2% more AS and 1% more crit from these (
for example. Depending on their win rate with these items.
Ie passive kinda sucks for yas.