Boy immobile mages sure have a hard time in this game
They don't have any ranged hard CC to disengage any attempt of engagement upon them.
They don't have waveclear of any sort, so getting pushed under tower sucks!
Man, these mana costs are oppressive. It's not like there's any runes, starting items or build paths that can have mana restoration, mana regen and flat mana. And mage mains definitely don't spend half the game flaming the jungler to give them blue so they can AFK wave clear with it.
Man, it sure is tough having 700+ range spells that do aoe damage, CC and having utility to boot. Mages honestly need an item that gives 100+ AP while having an active that makes them invulnerable for a short duration. Okay lol, you're right, that's broken as fuck. We shouldn't do that.
And y'know, it's like immobile mages never see any gameplay what so ever in the realm of professional league of legends. By the way, Dyrust is my favorite player, he is top land main that always feeds his pets, PETA is a big fan.
But idk, why can't immobile mages have a much easier time with this game than immobile melees? Immobile melees can just walk up to me and somehow ignore CC and kill my face, wtf riot? Why can't ap itemization be good like tank and fighter itemization, or makes immobile melees so viable - they're in every single pro game helping Dyrus feed his piglet!
So Pls riot, immobile mages need massive buffs across the board because they are just terrible and never get played. Pls help.
has spotted you.......and you're dead.
All low-mobility champs with good kits.