@RIOT consistency with sustain
RIOT realized that too much sustain was bad for gameplay. This caused them to nerf the healing on
so there would be windows of vulnerability. These changes actually went over well the player base. Though Mundo/Singed are still pains in the ass.
Got rid of Will of the Ancients and reintroduced Executioner's Calling. This also went over well with the player base.
has always been healthy in that his healing is 100% AA based.
But for some reason, we still have
Rhaast!
In a 36 minute game, Rhaast stats reads as following;
26/4/12
219 CS
46k damage dealt
65k damage received
---> 43K DAMAGE HEALED! <---
Can we please give Rhaast equal treatment to Aatrox please? 43% innate healing of all damage dealt is extreme.
Note that
(me) and
had
. I also had
.
Our
had
.
.