Can we buff Warmog's passive a little? (Every 500 HP shorter CD)
Grants WARMOG'S HEART if you have at least 3000 maximum health. UNIQUE – WARMOG'S HEART: Regenerate 「 1.5% maximum health every half-second 」if damage has not been taken in the last 8 seconds.
I feel like
currently outshines
when in need of some health to survive burst. This use to be a good reason to build
in the past when it had 1000 HP but now not as much.
I'm not saying
is bad, but i do find its niche to be extremely small and i think a tad buff to its passive could help with that.
- 3000 HP = 8s CD
- 3500 HP = 7.5s CD
- 4000 HP = 7s CD
- 4500 HP = 6.5s CD
- 5000 HP = 6s CD
It might look too strong on paper, and hell idk maybe it is. I think this is a good change (or at least in the right direction) for the item and i would even be willing to lose some HP on the item if it meant this change go through.
Currently Garen has a very similar passive:
INNATE: Garen regenerates 「 0.2 / 0.4 / 1% max. health every half-second 」 if he has not taken non-minion damage in the last 9 / 6 / 4 seconds.
His scales with levels all the way down to 4 seconds just at a slightly slower rate. I'm not saying every fighter/tank should have a Garen passive. 4 Seconds is pretty low, but i think 6 seconds would be fairly hard to obtain with Warmogs needing 5000 HP likely losing out on a lot of resistances.
The idea of fighting and getting out regenerating up with Warmogs is really cool and i've always loved the idea since they added this passive, i just find it extremely hard to utilize in the later stages of the game. Unless you fight then go split push, u are probably not going to get use of this passive.